The creative figurehead behind Ico and Shadow of the Colossus has quit Sony Japan with his third project unfinished, a new report suggests. Eurogamersources claim that Fumito Ueda has departed as Team Ico creative director at Sony’s Tokyo development hub. It is speculated that the 41-year-old will finish his third …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Fumito Ueda ‘quits Sony’
Ico designer to finish work on The Last Guardian 'in freelance capacity'
Read More »Mobile tech won’t surpass home consoles – Helgason
Battery power limits handset progression, says Unity boss
Read More »100 jobs promised as Malta embraces games
Industry figurehead Chris Deering to lead new development outfit
Read More »APPLE APP CHARTS: Games dominate Top 10s
Apple UK has published its second weekly charts, and games have once again held their own. Out of the four weekly charts – iPhone paid apps, iPhone free apps, iPad paid apps and iPad free apps – three have a game at No.1. Only the iPhone paid apps Top 10 …
Read More »FEATURE: Come together
[Intel sponsored feature] Finding inspiration for apps through collective thinking
Read More »App Store Charts: Week 48
Amazing Breaker takes top paid iPhone game; Mastersoft Mobile Chess wins on iPad
Read More »Unity: We’ll support HTML5
But web standard currently 'falls short' for high-performance games
Read More »Unity’s future in a Flash
CEO David Helgason discusses Unity's next steps and the business he's avoiding
Read More »Building a studio from scratch: Week 13
Underwater puzzle game on hold as Andy and the team gather momentum on their Sudoku game
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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