Big sails for Rare's piratical adventure
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Capcom partners with Entertainment One on Street Fighter TV series
This new TV series will be made by the team behind 2014’s successful web series Street Fighter: Assassin's Fist
Read More »Team17 prepares for £200m stock market float
The Times reports that Nottingham- and Wakefield-based company will announce float in the next few days
Read More »Making the clutch: how Rainbow Six Siege made good
Two years on, it's hard to deny Rainbow Six Siege is a live game success story
Read More »Xbox, Blizzard, Riot and more come together to form Fair Play Alliance to battle player toxicity
"We envision a world where games are free of harassment, discrimination, and abuse, and where players can express themselves through play."
Read More »The $199 Oculus Go is exactly what VR needs
Launched at GDC we go hands-on with the incredibly promising Oculus Go
Read More »Discoverability improvements are coming to Nintendo’s eShop
“Steps are being taken over the course of the year to improve the functionality in terms of discoverability and visibility”
Read More »‘We love a Farming Simulator as much as we love a Vampyr’: Focus on its ambitious 2018 line-up
We catch up with Focus CEO Cédric Lagarrigue to discuss the publisher’s evolution and how it both wants to nurture new talent and work with the biggest indie developers worldwide
Read More »Steam made $4.3b in game sales in 2017, 50% from top 100 games
SteamSpy estimates say 0.5% of Steam's 21,000 games generated 50% of its game sales revenue
Read More »Crytek releases Cryengine 5.5 alongside new royalties model
Developers now required to pay 5% of income above a certain threshold for games made in the engine
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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