EA studios Danger Close and DICE are both locked in a project rotation cycle that mirrors how Activision releases games from Treyarch and Infinity Ward. Electronic Arts will "continue to follow our rotation strategy,” said games boss Frank Gibeau. "In general, we’re giving studios a full two-year cycle to get …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
EA: Battlefield and MOH games in annual rotation
Two EA studios will alternate war-shooter releases each year in a new fight on Activision
Read More »Respawn ‘to challenge Bungie’ in sci-fi war games
EA boss explains direction for the studio founded after the Infinity Ward row
Read More »RIM acquires mobile dev kit firm Scoreloop
Scoreloop team becomes part of BlackBerry gaming platform push
Read More »Ireland considering development tax relief
Irish Culture Minister lauds potential of national games industry financial aid
Read More »E3 2011: OnLive ready for iPad and Android
OnLive has announced the OnLive Player App to bring cloud gaming to tablets and smartphones. The app, which is due to arrive this autumn, will enable streamed play of virtually all” OnLive games on iPad and Android tablets. It will support both touch control and OnLive’s own Universal Motion Controller. …
Read More »Mojang: Minecraft 360 isn’t a straight port
E3 2011: Markus Persson reveals new studioâ??s involvement with upcoming Xbox Live project
Read More »TT Games building ambitious Wii U project
E3 2011: British developer showcases Nintendo's new hardware with open world LEGO title
Read More »E3 2011: Retail crucial for industry’s future, says Kotick
Activision CEO Bobby Kotick has given brick-and-mortar retail a shining endorsement as having a crucially important” role in the future of games. His comments come after years of discussion and speculation that digital gaming will eventually dominate the landscape. Retail is going to play a critically important role in the …
Read More »OnLive opens to Apple and Android devices
E3 2011: Cloud gaming service coming to tablets and smartphones
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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