You know you’re writing about something important when almost everyone you contact wants to have their say. It appears everyone wants to have their say about Nintendo’s new 3D-enabled handheld, be they publisher, retailer or developer. For them, Nintendo’s 3DS – the first major global console launch since 2006 – …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
3DS LAUNCH: Retail Reaction
Keith SharpeGames buyer – Play.com 3DS is a fantastic piece of kit. Nintendo has managed to produce a technically amazing machine, whilst keeping it simple to use and intuitive good fun. The 3DS camera works great, the games are awesome and it even pushes the boundaries of connectivity with StreetPass.We …
Read More »3DS LAUNCH: The games
THE DAY ONE LINE-UP LAUNCH WINDOW GAMES
Read More »Jordan Mechner to keynote Nordic Game
Sweden event to run May 10th to 13th
Read More »3DS LAUNCH: Peripherals Round-up
3DS LAUNCH: Ubisoft’s 3D vision
The original DS presented several new challenges to publishers. Not only did they have to account for two screens, touch controls and other functions when it comes to crafting their games, they also had to consider the much broader audience that runaway hits like Brain Training and Nintendogs introduced to …
Read More »3DS LAUNCH: DS by numbers
68.2 million Nintendo DS games have been sold in the UK generating 1.348 billion between week ten, 2005 and week 7, 2011. The most successful iteration is by far DS Lite, which has sold 8.3m in UK of the total DS 12.3m up to end of 2010. DS Lite is still …
Read More »Game budgets ‘have tripled’ on 3DS and PSP2
Cost of quality has jumped for powerful new handhelds, developers say
Read More »Facebook boosts European dev support
'We want to be as global as we possibly can,' says firm's top engineers
Read More »Forumite sees Dragon Age II blocked
Maybe it’s worth taking a moment to think the next time you write a scathing comment on the internet. Eurogamer reports that a user of the BioWare Social Network had his account suspended for 72 hours after asking the studio: "Have you not sold your souls to the EA devil?" …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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