GAME Group CEO Ian Shepherd has emphasised the often underestimated importance of its Reward Card loyalty programme. It’s a scheme that formed a central part of GAME’s Strategic Update earlier this morning. "The ability to take a customer on a journey from buying a console to buying a game to …
Read More »
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
[Industry news] Appcharge Appoints Gaming Veteran Bernard Kim to Advisory Board
Appcharge, the leading direct-to-consumer (DTC) payments platform for mobile game publishers, today …
GAME: Our market favours the specialist
In a presentation entitled "Dedicated to Gaming", GAME Group CEO Ian Shepherd has outlined his strategy for growth in the coming years, claiming that the specialist games retailer will not succumb to the same problems that have beset other entertainment sectors. "The games market is different to books, DVD and …
Read More »GAME: Pre-owned grows the new market
The market for new triple-A titles would be diminished were it not for the pre-owned sector, GAME Group CEO Ian Shepherd has claimed. "The existence of pre-owned makes the new market bigger," he said at today’s strategy briefing. "It makes it more affordable, reduces the total cost of ownership. However, …
Read More »GAME: We claim a third of accessories market
UK retailer GAME has said that sales of accessories in its stores account for around a third of the total accessories market across the regions in which it operates. But interestingly for the Group, around 30 per cent of those sales are of its own label accessories. GAME currently has …
Read More »GAME: We’ll triple digital revenue by 2013
GAME Group CEO Ian Shepherd has outlined the company’s Strategic Update in which he has expressed his intention to triple the Group’s online and digital revenue from 100m to 300m by 2013. The exec said that recent behind the scenes investment in GAME’s digital infrastructure will start to become apparent …
Read More »‘There’s no such thing as free-to-play’ – EA
Publisher lauds the silent success of the freemium model
Read More »EA CEO Riccitiello: We made mistakes
Publisher boss admits fall from grace but believes the firm is rising fast
Read More »Major reboot reveal pulled from OXM
Official Xbox Magazine has been forced to delay its unveiling of a secret Xbox 360 revamp of a major blockbuster game. The Next Month page in the latest issue of OXM promises details on how one of the best games ever made” will be reborn” on the console, but the …
Read More »100,000 sign up for APB Reloaded
More than 100,000 people have registered to take part in the beta of APB Reloaded. The figure was revealed by developer Reloaded Productions’ boss Bjorn Book-Larsson on the game’s official blog, who added that this has topped his team’s original expectations. The studio is aiming to launch the closed beta …
Read More »AUSTRALIA: R18+ meeting delayed
Australia will continue to go without an R18+ age rating for video games after a meeting concerning the certificate was delayed. In December Australia’s state attorney-generals agreed to draft guidelines for the introduction of an R18+ certificate for games by March 4th. This date has now been delayed due to …
Read More »-
[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
80% of mobile game developers believe that the industry’s engagement and retention strategies are going stale, according to a new, in-depth survey of 195 mobile gaming industry leaders.
Read More » -
[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
-
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
-
[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
-
EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
-
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
Read More » -
Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
-
Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
-
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
-
MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
![Liz Prince Amiqus [Industry news] Amiqus Business Manager Liz Prince recognised with MBE](https://mcvuk.com/wp-content/uploads/Liz-Prince-Amiqus-110x75.jpg)
![PlanetPlay UNICEF Play For The Children Collection [Industry news] PlanetPlay and UNICEF unite gamers for global impact](https://mcvuk.com/wp-content/uploads/PlanetPlay-UNICEF-Play-For-The-Children-Collection-110x75.jpg)
![Screenshot 2026 05 26 173702 [Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce](https://mcvuk.com/wp-content/uploads/Screenshot-2026-05-26-173702-110x75.jpg)




