TV celebrity and retail specialist Mary ‘Queen of Shops’ Portas directed her attentions at retailer GAME this weekend, and highlighted her lack of respect for the ratings system in the process. Speaking on Twitter, Portas was seemingly outraged that the Oxford Street brand of the retailer was unwilling to sell …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
PlayStation-based ‘Play’ phone out in March
It’s one of the worst kept secrets in games – and thankfully, it’s not a secret any more, and it hits shelves in just a matter of days. Sony Ericsson this evening finally took the wrappers off its new PlayStation-oriented games smartphone, the Xperia Play. It is a slide-open device …
Read More »Kotick plays down COD subscription claims
With an air of mystery still surrounding Activision’s new Call of Duty studio ‘Project Beachhead’ and its long-term roadmap for the shooting franchise, Activision Blizzard CEO Bobby Kotick has played down the possibility of a subscription-based extension to the brand. "You know, honestly, we don’t really spend a lot of …
Read More »Where’s the proof, PRS?
Following our report that the Performing Rights Society is charging stores for the use of in-game music, one retailer details his previous encounters with the organisation For years I’ve had the Performing Rights Society bug me. It claims to collect royalties for singers and songwriters. But it has never proven …
Read More »Duke Nukem Balls of Steel SKU announced
Publisher 2K Games has announced a collectible SKU for Duke Nukem Forever that will be released alongside the standard version of the game in the UK. The headline inclusion is a collectible bust of the Duke himself. Also in the box is: • Numbered, limited-edition certificate of authenticity• 100-page hardcover …
Read More »Nokia pondered Android alliance
The shock alliance between Nokia and Microsoft nearly never happened, with the Finnish company admitting that it gave serious consideration to switching to Google Android mobile OS as opposed to Windows Phone 7. "We spent time with our colleagues at Google," CEO Stephen Elop confessed. "It’s an attractive ecosystem, but …
Read More »The top five games job vacancies (w/e 11.02.11)
This week we look at a wider reach of renowned studios, from Zynga to Starbreeze
Read More »EA: Mobile needs more core games
Travis Boatman, EA Mobile VP of Worldwide Studios, claims there is huge market potential for core-focused mobile games. Speaking at the DICE Summit in Las Vegas, the man who helped to bring Dead Space to the iPhone and iPad claimed the notion that mobile games are for casual consumers is …
Read More »Spyro the Dragon returns
As hinted at earlier this week, Activision has announced a major crossover between the toy and video games sectors with a brand new title featuring the iconic Spyro the Dragon. Skylanders: Spyro’s Adventure, which is due out the autumn, will target the 6-12 year old market with a game that …
Read More »Guitar Hero strategy ‘was wrong’
Activision’s decision to sell Guitar Hero as a product as opposed to a content platform was the ultimate cause of the IPs downfall, GamesBrief analyst Nicholas Lovell has told MCV. "I wasn’t surprised by the news," he stated. "Sales peaked at $1.7bn for music games in 2008, fell by 50% …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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