A new casual online games portal has emerged driven by a host of industry veterans. TeePee Games will allow users to pull in games from Facebook, smartphones, websites and elsewhere, and customise their own individual homepage. The company and self-titled website has already secured $500,000 in seed funding, and is …
Read More »
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Gears of War Kinect in the works
Microsoft will unveil a Gears of War title that is designed for Kinect at the Spike TV Video Games Awards, according to rumours on IGN. Coming from a reliable source”, the site claims not to know if it is a brand new title or an existing version of the game …
Read More »Blizzard working on Diablo console concept
World of Warcraft and StarCraft developer Blizzard has moved to quash rumours that a version of Diablo III will be appearing on consoles. Chatter erupted yesterday following the appearance of a job listing for a Senior Producer – Console” in the Diablo III section. The vacancy calls for an applicant …
Read More »Move has exceeded Sonys expectations
The boss of SCEA’s Latin America division has said that PlayStation Move has exceeded the company’s expectations and that it’s struggling to keep up with demand in some key regions. Calling Move ‘a tremendous success’, Latin America general manager Mark Stanley told Industry Gamers: We’re actually continuing to catch up …
Read More »Nova Scotia: The studios
Develop looks at five companies at the heart of the development cluster in Nova Scotia
Read More »When retails pre-owned argument breaks down
Retail’s defence of pre-owned is a simple one. Consumers trade in their games so they can buy new ones. It helps inflate sales of newly released titles, and the specialist retailers all have stats to back up this claim, too. But unfortunately that argument has broken down now the likes …
Read More »Over 1m Kinects sold in 10 days
Microsoft claims it has sold over 1m Kinect cameras in the 10 days since the device first launched. According to Xbox chief Don Mattrick, the firm is still on track to sell 5m units by the end of the year. Kinect launced in North America two weeks ago, and a …
Read More »Ghost Recon and Driver: SF delayed
Two of Ubisoft’s biggest titles of 2011 have been delayed. Ghost Recon: Future Soldier and Driver: San Francisco were due for release in Q1 2011, but have now been pushed back until the publisher’s next financial year – which falls between April 2011 and March 2012. The announcement emerged as …
Read More »Studio ‘overhaul’ for Ubisoft
Ubisoft has reorganised its studios, the firm said in its half-year financial earnings statement today. Although exact details were not provided, the publisher said it was "reorganizing the roles and operations of its studios" so it could "adapt its structure to the major changes in the industry". That means the …
Read More »Music trade expo introduces new gaming & app pavilion
Looking to create the next Guitar Hero or Just Dance? You could do worse than head over to California in January for the world’s largest music products event. Held at the Anaheim Convention Center from January 13th-16th, the NAMM Show covers everything from instrument to recording technology, sound and lighting. …
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
Read More » -
[Industry news] XDS 2026 Insights Report is now live
-
MCV/DEVELOP #1007 is HERE!
-
The hidden costs of self-publishing on consoles
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)





