Bigpoint boss says Rise of smartphones will cause pain for traditional firms - and iOS is already stealing users
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LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
[Event News] Games Growth Summit Welcomes New Speakers for June Lineup
Emma Smith and Jason Avent join an expanding lineup of industry leaders bringing real-world insight …
LGC 2010: Further analysis
Forget the buzzwords and gimmicks that are swamping games – we asked sponsors of this week’s London Games Conference to tell us what they thought things like online content and digital distribution really mean for our industry. Read on for insight into the trade’s future. Follow the links below to …
Read More »LGC: Live Events & Digital Downloads
Digital distribution has had a profound impact on the games industry, the effects of which we are just starting to see. Not only has it revolutionised the way in which we buy and consume media, but it has effectively made global markets a much easier place to do business. Nearly …
Read More »LGC: Payment & Virtual Items
With credit card spending set to decline by another 2.7 per cent at the end of 2010 and worldwide economies still sluggish, everyone is looking for a good news story. Fortunately, InComm has one. We were the first to launch digital content gaming cards with top tier gaming brands, and …
Read More »LGC: Multiplayer Gaming
What is the future of online multiplayer gaming? In many ways, it has already arrived. Since online multiplayer first appeared as an add-on or bonus for console games less than a decade ago, it has evolved into a dominant feature of the gaming industry itself. Some estimates put the current …
Read More »LGC: Multi-Channel Retailing
As the scope of gaming becomes broader, a narrow focus can only hinder your company. Specialising in one field, one service or one business model has seen many a good company go under, and while others have been able to make such an approach work, the majority of us have …
Read More »LGC: In-store Experiences
We are all going through challenging times and to stay ahead we need to place ourselves strategically in the industry. At AGI, we now have the independency to drive our business into many new areas and focus on real innovations and creativity. We are a global leader in marketing communication, …
Read More »LGC: Online Audiences
At the start of the decade when I joined the games industry as a community manager for Ubisoft, such a role within publishing was relatively unknown. Long before Facebook, developing a community of like-minded gamers was reserved primarily for ‘core‘ PC gamers who were looking to enhance their game experience …
Read More »Sony lists Move titles
Platform holder Sony has detailed its exact Move slate both now and for the weeks ahead – and it shows just how much owners of the motion-sensitive controller have to look forward to. Currently available offerings include Sports Champions, Brunswick Pro Bowling, Toy Story 3, The Shoot, Lord of the …
Read More »Microsoft testing Xbox poker title
When Microsoft chose to cancel pioneering online game show 1 vs 100 earlier this year it promised that it would be applying the lessons it had learnt to a future project – and now we have an idea of what exactly that it likely to be. An invitation sent by …
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[Industry news] XDS 2026 Insights Report is now live
The 2026 XDS Insights Report examines how external development partnerships are evolving as they become a core part of modern production pipelines. Based on input from 250+ industry professionals, the report shows an ecosystem moving beyond delivery risk and into a new phase shaped by coordination, governance, and long-term collaboration.
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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Allard Laban and Belia Portillo from Jackbox Games on Jackbox Party Pack 11
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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