Seventeen million already paid, another $12m on offer
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Epic prepares move into iOS
Infinity Blade is the first title to bring Unreal Engine 3 to Appleâ??s mobile platforms
Read More »NBA Elite 11 cancelled
In an unprecedented move, EA has cancelled the upcoming NBA Elite 11 and shifted the series to a new developer. It’s the first time EA has missed one of its core annual sports releases and backs up boss John Riccitiello’s public commitment to quality in the publisher’s console output. The …
Read More »Medal of Honor sells 2m
EA has revealed solid sales numbers for its resurrection of the Medal of Honor franchise, with the game having shifted 2m copies since its release last month. The game has exceeded our plan and expectations – sell-through and sell-in,” EA boss John Riccitiello told investors last night. It is an …
Read More »OPINION: Kinecting with the market
We’re here for you, the reader. Any publication or website is. Without readers we die, and if at any time we forget that we’re here to serve you then that’s when the proverbial muck hits the fan. But the relationship between a publication, and more specifically a writer, and its …
Read More »Losses slashed at EA
EA has announced a loss of $201m for the quarter ending September 30th 2010 – that’s nearly half the $391m loss the publisher reported in the same period in 2009. The company now claims to be the No.1 publisher on HD platforms (PS3 and Xbox 360) with a total market …
Read More »Gran Turismo 5 is ready
Worried that Gran Turismo 5 was not going to make it to retail in time for Christmas? Worry not, for the game is being pressed onto discs and put into boxes right now. Speaking to Jalopnik, Polyphony Digital boss Kazunori Yamauchi confirmed that the discs are being stamped as we …
Read More »Unreal Engine 3 arrives on mobiles
Infinity Blade is the first title to bring Unreal Engine 3 to Apple's mobile platforms
Read More »EA signs five-year Facebook deal
Electronic Arts, the longstanding publishing giant that is slowly turning to social networks as a serious source of income, has signed a five-year deal with Facebook. The agreement will see Facebook Credits used as the exclusive payment method for all EA games on the social network. Last year EA spent …
Read More »EA and Facebook ink five-year currency deal
Social network kingpin will host EA games with its own Credits system in place
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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