What made you want to develop Dance Central?Kasson Crooker, project director: We’ve wanted to do it for a long time. Over five years ago a bunch of us into hip-hop and dance music said someday we need to make a dance game, because it’s perfectly aligned with music. We looked …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
INTERVIEW: Rock Band 3
Innovate or die. Harmonix says it’s this belief that is key to competing in the increasingly fierce music games market. And this developer is certainly not lacking in innovation. Since producing the first two Guitar Hero titles, the firm was bought out by Viacom and MTV Games in 2006 and …
Read More »Is the set-top box revolution upon us?
Not so fast. YouView’s plan to launch an app store for the TV is emblematic of significant changes ahead. Clearly there’s a battle the three format-holders have seen coming. Their integrated channels for iPlayer, Sky and movie content are built to maintain an edge not just over each other, but …
Read More »OPINION: Those Kinect stock grumbles
Format-holders are damned if they do and damned if they don’t. Supply enough product for launch, just enough to satisfy day one with some overspill, then you’re branded a so-so hit. Or a borderline failure. Don’t supply enough product, and you aren’t working hard enough, over-inflating demand, or simply cocked …
Read More »High Street ready for Kinect launch frenzy
Leading retailers are planning special Kinect charts and in-store demo areas to celebrate the peripheral’s arrival next week – despite a complete sell-out nationwide. GAME has already been running Kinect evenings in many of its stores, which the firm says have given it an edge over its rivals. What I …
Read More »Crytek wants new TimeSplitters
In a move that will delight the series’ many followers, Crytek has confirmed that it is putting in the groundwork to try and get a new entry in the TimeSplitters franchise off the ground. The studio, which was formerly known as Free Radical and was the original creator of the …
Read More »Late for work? Blame the iPhone
A bug in the iPhone’s alarm settings meant that the smartphone forgot to wake users across the UK this morning, due to the software failing to update to the Daylight Savings Time switchover. The clocks went back an hour yesterday to resume standard GMT time, however what appears to be …
Read More »Autodesk Beast 2011 ships
Design middleware firm makes first release since Illuminate Labs acquisition
Read More »PopCap announces Bejeweled 3
Casual publisher PopCap has announced that it will in December release Bejeweled 3. An assortment of expansions aside, it’s the first proper sequel to 2004 hit Bejeweled 2. The Bejeweled series has sold over 50m units across the globe and has been played by an estimated 500m people for a …
Read More »Govt division on tax breaks emerges
â??I am not sure I would say tax breaks were poorly targetedâ?? says Treasury director
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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