SCEA deal with independent publisher Codename will see new titles released inside virtual world
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Exclusive: Mark Rein’s indie apology
We publish the Epic vice president's mail to the indie upset by comments at the Develop Conference
Read More »Twisted Pixel chooses RAD Games Tools
Developers of The Maw and â??Splosion Man praise Granny3D tools
Read More »Pure Football price cut to £9.99
Budget multiformat game Pure Football has been advertised by Blockbuster for 9.99 – less than two months after it hit store shelves. The retailer has placed a series of ads in Metro listing the game at 9.99. It is selling copies of Ubisoft’s five-a-side footie title on its website as …
Read More »â??Political engagementâ?? in new Channel 4 title
Big names and key talent on board for The Curfew
Read More »OnLive not for the hardcore
Cloud gaming service OnLive may not be to the taste of the hardcore market, CEO Steve Perlman has told Cnet. Anybody that’s a serious gamer plays games in more than one place,” he explained. If you’re a hardcore gamer and you’ve got a big rig and you want the highest …
Read More »Some OnLive titles platform locked
High-spec games on any platform that can go online – that was the boast of ambitious cloud gaming service OnLive, but already one title has arrived which challenges the philosophy. In an interview with Cnet, OnLive CEO Steve Perlman has admitted that EA’s Xbox and PC exclusivity deal for Mass …
Read More »OnLive user numbers ‘beyond expectations’
OnLive is enjoying user numbers far bigger than expected”, according to CEO Steve Perlman, though the firm isn’t yet wiling to reveal exactly how many people have been logging onto the US service. We’re running at our autumn projected subscriber numbers, so adjusting was a bit of a challenge,” he …
Read More »Bizarre hints at new Blur project
Slow-burning sales continues to encourage Activision
Read More »VIDEO: Rare opens new Digbeth studio
Watch the footage below, featuring brief interviews and a studio tour
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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