Working on blockbuster games like Destiny and Halo may be a dream of many, but for co-founder of Polyarc, Chris Alderson, the freedom to create his own visions is more important. Jem Alexander talks to him about the creation of Moss, a VR title about developing a bond between the player and the protagonist
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MCV/DEVELOP Awards Finalists announced
MCV/DEVELOP has announced the category finalists for the MCV/DEVELOP Awards 2026. The MCV/DEVELOP Aw…
The Story Mob announced as sponsor of the Indie Studio of the Year award at MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced The Story Mob as sponsors of the Indie Studio of the Year award at the MCV…
[Event news] Leading Games Industry Entrepreneur Chris van der Kuyl CBE Joins the Games Growth Summit
Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bri…
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026. …
[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
MCV@gamescom Day Two highlights: EA, Warner Bros, Atlus, Ubisoft and more
Gamescom 2017 is in full swing. In today’s highlights issue, we talk to EA about its new metric for success and how live games have transformed its business, and how Shadow of War is Warner Bros’ biggest marketing campaign ever. We also speak to Atlus about its plans to publish …
Read More »Ubisoft enters ‘early access’ with Anno 1800 engaging community
While early access has become a key tool for independently-developed titles, it’s rare to see the strategy from a major publisher, beyond the usual late beta tests. Anno 1800, however, the Ubisoft title from developer Blue Byte announced yesterday at gamescom, will enter early access well over a year before …
Read More »Sword Art Online: Fatal Bullet to build on anime’s success in Europe
Bandai Namco is returning to the world of Sword Art Online for its next RPG title, the publisher has announced. Revealed last week, Sword Art Online: Fatal Bullet will be taking fans into third-person shooter territory, blending its beloved RPG mechanics with fast-paced gunplay. Launching on PS4, Xbox One and digitally …
Read More »GAMESCOM 2017: HOTS director Dabiri says to expect more ‘Heroes of the Storm 2.0’ level events in the future
In an interview at Gamescom, Heroes of the Storm’s game director Alan Dabiri has said that Heroes of the Storm’s is currently going ‘fantastically’ and that after the 2.0 release earlier this year had ‘an explosion of activity’, you should expect to see “A few more of those Heroes 2.0 …
Read More »Atlus to publish more games in Europe
Atlus is to start publishing more games in Europe, according to Atlus USA’s senior PR manager Jacob Nahin. “Previously, we worked with Koch Media – they’re publishing Yakuza Kiwami, for example – but now we’re going to start to publish more titles ourselves over here,” Nahin told MCV@gamescom. Exact titles …
Read More »Creative Assembly team with ELAM for new games course
The East London Arts and Music Academy are working with the developer to make the first 'industry-led' games course
Read More »Pole to Win expand with new PTW Canda office
Localisation specalist will 'insource' to start and later provide more outsourced services to the Canadian games market
Read More »Radiant Worlds face job cuts
Following a forced hiatus on development of SkySaga Infinite Isles, potential job losses loom for the UK studio
Read More »CD Projekt Red reveal trio of Gwent tournaments, with $850,000 in prizes
CD Projekt RED have announced a trio of tournaments for recently released Gwent: The Witcher Card Game,with a combined prize pool of $850,000. This is a pretty big amount of money for the fledgling CCG, with it’s closest competitor Hearthstone handing out $250,000 for their seasonal championships. The three tournaments …
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[Industry news] Games Industry Shows Signs of Rebalancing as Workforce and Studios Adapt to Changing Market Conditions, Skillsearch Report Finds
The global games and immersive technology industry is moving into a new phase of adjustment, as professionals and studios respond to the lasting impact of recent market changes while adapting to new technologies and evolving expectations.
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026.
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MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025

MCV/DEVELOP News, events, research and jobs from the games industry

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