'Developers are a footloose bunch' says Toronto-based senior reporter
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
EA opens new iPhone studio
Electronic Arts has unveiled its 8lb Gorilla; the newest addition to its fleet of development studios. 8lb Gorilla will strengthen EA’s push into the ever-growing iPhone and App Store scene, though the studio’s production schema – to release unique, unadulterated and particularly cheap titles on a monthly basis – will …
Read More »ELSPA: The real work starts now
ELSPA wants to take advantage of its strengthened relationship with the Government to get more important issues for the industry discussed in Parliament. After the body’s success in lobbying the Government to choose PEGI as the UK’s only age classification system, it has now turned its attention to tax breaks, …
Read More »ELSPA' new approach
Our relationship with Government has changed – along with our attitude, says the trade body’s director general Michael Rawlinson… PEGI’s ascent to becoming the sole ratings system for games was a momentous achievement for the industry – and just goes to show how we can really get the Government’s attention …
Read More »Nokia closes N-Gage studio
Nokia has shut down its Vancouver-based game studio, affecting some 100 jobs in the process, Develop understands. Nokia’s N-Gage Design Studio in Vancouver had developed a significant number of titles for the first and second generation N-Gage systems, as well as for mobile phones. The group worked on franchises such …
Read More »Appy Birthday, App Store
One year, 65,000 Apps, over a billion downloads - three Develop features look at the making of goliath
Read More »American state strikes game tax deal
Louisiana to give local developers 25% tax credit, 10% wage credit
Read More »Conversation with an Ngmofo
Ngmocoâ??s Alan Yu interviewed
Read More »EA opens iPhone studio
8lb Gorilla wants to develop small, niche and cheap titles for Appleâ??s game platform
Read More »Trinigy and Havok team up
Firms' engine and physics products to be integrated
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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