Toys-to-life has had something of a rough ride of late after the shutdown of Disney Infinity. As some analysts have argued in the pages of MCV, that downturn may have been overstated, but it’s clear the genre still has its problems. Ubisoft’s exciting new Starlink: Battle for Atlas, however, looks …
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[Event news] Leading Games Industry Entrepreneur Chris van der Kuyl CBE Joins the Games Growth Summit
Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bri…
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026. …
[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
Rogue Islands dated for September, with Keystone Games handling digital and boxed release
Newly formed publisher Keystone Games has announced it’s bringing Big Fat Alien and Blue Sock Studio’s fantasy FPS title Rogue Islands out of Early Access into a full worldwide release this September. Keystone Games, which is currently headed up by industry veteran Jane Rachel Whittaker, will also be supporting the …
Read More »Tencent enters the mobile MOBA battlefield in Europe with Arena of Valor
Tencent Games is stepping into European gaming market with an authentic 5V5 mobile MOBA game, Arena of Valor, which is published by Proxima Beta, a division of Tencent Games. Arena of Valor has been already launched in South Korea, Taiwan, Thailand and Vietnam where it was an instant success. Within …
Read More »John ‘Zero4’ Hill on Quake Champions, working with id and the competitive scene of Quake
“At the beginning of this year, I was in Texas and I asked if it was possible to see the id Software studio. So, I came in, saw the place, and started talking to everyone asking if any of the guys at id needed help on any of this stuff.” …
Read More »Opinion: Press X to Finish
Often derided as passive gameplay, are quick time events and button prompts actually a wonderful and emotional way to the close a story? Sean Cleaver recalls his experiences with relinquishing control in finales
Read More »Kim ‘Geguri’ Se-yeon signs with ROX Orcas, will be first female player to compete in OGN Apex
Kim ‘Geguri’ Se-yeon has signed with the Korean Overwatch team ROX Orcas, making her the first female player to compete in the OGN Overwatch Apex tournament. Se-yeon is perhaps best known as the Zarya main so good that she was accused by several players of using hacks in June 2016, …
Read More »Sumo Digital: Explaining the studio’s internal game jams
In a new series of articles from Sumo Digital, the UK studio opens its doors to show us what they do and how you can get involved.
Read More »Team Liquid field star PUBG roster
Team Liquid has entered PlayerUnknown’s Battlegrounds, picking up four well-known players to compete at the forthcoming Gamescom invitational. Team Liquid are well known for their work in League of Legends, Overwatch and Hearthstone, and they join TSM and Cloud 9 as endemic esports organisations throwing down in the forthcoming Gamescom …
Read More »Games publishing 2017: Steam’s ‘benevolent monopoly’ and the discoverability ‘bun fight’
In Part Three of our publishing roundtable, we discuss the rise of digital. With digital becoming more important to publishers’ balance sheets, we ask publishers about competition in the marketplace and whether any improvements have been made to discoverability. In case you missed it, in Part One of our publishing roundtable, we …
Read More »Square Enix physical game sales down in Q1, but digital still ‘strong’
Square Enix has released its latest quarterly results for the three months ending June 30th 2017, and the company’s net sales increased by 11.3 per cent year-on-year to reach 57bn, the company has reported. Operating income, meanwhile, rose by 43.9 per cent to 12.8bn. The company’s digital entertainment division also …
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[Industry news] Games Industry Shows Signs of Rebalancing as Workforce and Studios Adapt to Changing Market Conditions, Skillsearch Report Finds
The global games and immersive technology industry is moving into a new phase of adjustment, as professionals and studios respond to the lasting impact of recent market changes while adapting to new technologies and evolving expectations.
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026.
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MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025

MCV/DEVELOP News, events, research and jobs from the games industry

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