Short of temporarily buying up all of the world’s net servers, Apple could never completely guarantee a smooth global rollout of the new iPhone 3.0 OS, but all things considered last night’s 6pm release went remarkably smoothly. The only major hitch in the process came courtesy of mobile operator O2 …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Delayed Alan Wake turns to middleware
Alan Wake developer Remedy Entertainment has licensed Umbra Software’s rendering optimisation toolset to give a speed boost to the long-running project. Umbra gave a significant boost in rendering performance on the Xbox360, and at the same time made our content creation faster,” said Remedy Entertainment’s Development Director Markus Mki. For …
Read More »BioShock and Oblivion Bundle announced
Bethesda Softworks and Take-Two have joined forces to bring a new bundle to retailers, combining two of their most successful games. The new compilation contains Bethesda’s The Elder Scrolls IV: Oblivion and Take-Two’s BioShock, and will be available from July 10th for 19.99 on PC and 29.99 on Xbox 360. …
Read More »New UK distributor formed
Two industry veterans have formed a new games distribution company, Solid Gold Games. Andrew Blumson and Russell Clark have set up the new company after more than a year away from the games industry. The two previously founded Just Distribution. Solid Gold Games will specialise in newly-released software and ‘closeout’ …
Read More »Halo 3: ODST heads consumer E3 interest race
Whilst games such as Final Fantasy XIII, Agent and New Super Mario Bros may have been getting the lion’s share of the column inches post-E3, research claims that Microsoft’s Halo 3: ODST is the E3 title that most gamers are interested in buying. Research body Nielsen has published what it …
Read More »Top brass leads exodus at Gamestation
Gamestation will lose its product director, head of pre-owned and buying boss in August, as its York office is integrated into GAME’s Basingstoke HQ. MCV understands that around 60 central office staff have taken redundancy at the specialist – after almost all employees were offered the chance to re-locate to …
Read More »Future US boss quits
Future US president Jonathan Simpson-Bint is to step down on August 31st. According to Folio Simpson-Bint sent an email to staff that said he was leaving the company to start his own business. Simpson-Bint wrote: I’m leaving now simply because the time is right for me. I’ve never made any …
Read More »Heavy Rain dev to sell â??mo-cap packagesâ??
Quantic Dream offering a high-end collection of animations to other studios
Read More »KP to front Ashes Cricket 2009
Britsoft publisher Codemasters has confirmed that global cricket superstar Kevin Pietersen will be the face of its upcoming Ashes Cricket 2009, which is due for release on PS3, 360, Wii and PC. Pietersen will be joining up with the likes of Aussie legends Ricky Ponting and Shane Warner, as well …
Read More »US: First month Xbox Live subs drop to $1
Microsoft has lowered the price of an Xbox Live Gold subscription to $1 for the first month. Once the first month has expired, gamers will be automatically charged for the next 11 months at the regular price, Joystiq reports. They will be able to opt out of this if they …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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