Valve reluctant to develop for complicated PS3

Washington-based independent Valve has said it is reluctant to develop PS3 games due to the system’s complex hardware design. Left 4 Dead 2 project lead Tom Leonard stated that Microsoft’s Windows and 360 platforms remain more inviting for the studio to work on. For the full story, click here to …

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Sony confident on PSPgo price point

PSPgo’s high retail price won’t have a negative impact on the system sales, says SCEE CEO Andrew House. Speaking in an interview (seen via Destructoid), House stated that Europe isn’t as driven by price as other territories, and are more concerned about long lifecycles and value proposition. "If it’s cheaper …

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The Sims 3 sells 1.4m in seven days

Few games brands are as heavyweight as EA’s colossal The Sims, and the latest instalment to the series has not failed to disappoint with news that combines sales of both the PC and Mac versions have hit 1.4m worldwide in its first week on sale. The numbers represent the best …

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Play.com scoops Which? Award

Play.com has won the Which? Best Online Retailer Award for the second year running. The retailer was praised for its value and customer service, and follows the firm’s triumph at the MCV Awards in April. The Which? Awards took place at the British Museum in London last night (Tuesday 9th) …

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EA: We nearly had Natal first

EA’s John Riccitiello has revealed his company could have been the first to use the motion-sensing technologies unveiled by Microsoft and Sony at this year’s E3. The publisher’s CEO told Kotaku that EA had been working on the camera-based motion control system before Microsoft announced its Project Natal, but decided …

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Iwata: Natal arrived later than expected

Nintendo global boss Satoru Iwata has spoken of his surprise that rivals Microsoft and Sony did not reveal their motion-sensing technology earlier. Both firms revealed new motion-sensing controls for Xbox 360 and PS3 at last week’s E3 – three years after Nintendo first showed off its Wiimote controller. Sony’s PS3 …

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