Swedish mocap and animation studio now working with Remedy, Starbreeze, EA DICE and IO Interactive
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Williams out at Codemasters
Tony Williams is to leave Codemasters having stepped down from his post as chief operating officer, MCV can reveal. The games industry veteran oversaw the Britsoft giant’s global operation and its plans for Europe and North America. He joined Codemasters in 2005 with over 20 prior years of experience, having …
Read More »Headstrong’s House of the Dead is ‘most profane game ever’
London studio's Wii shooter gets Guiness World Record for swearing
Read More »GDC China secures support from Ministry of Culture
Additional Government backing for Shanghai industry conference
Read More »Marvel signs MMO deal
New startup Gazillion to have exclusive 10-year rights for Marvel characters
Read More »Molyneux: We destroyed the Fable 1 team
MCV’s sister mag Develop recently sat down with Peter Molyneux to talk about the mistakes he’s made as studio head of Lionhead – and, most importantly, how he’s learnt some important lessons and turned the studio around. "If I’m honest, on Fable we just burnt people’s lives; we destroyed the …
Read More »Google to unveil gaming push?
Leading internet search form Google is to host a games-centric press gathering at GDC next week, though the details of what will or will not be on show remain deliberately vague. Invites for the event seem to focus on games-related themes for iGoogle. More interestingly, however, it also states: We …
Read More »TOOL FOCUS: Enlighten
Geomericsâ?? Enlighten technology is now go for Unreal Engine 3 usersâ?¦
Read More »Big Red Button partners with Emergent
Developer adopts new Gamebryo LightSpeed engine
Read More »House of the Dead breaks swearing world record
House of the Dead: Overkill has won itself the prestigious honour of being officially crowned the most swear word filled game ever released, according to the Guinness Book of World Records. The game contains the word ‘f*ck’ a total of 189 times – in fact, the F word accounts for …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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