Britsoft publisher Eidos has parted ways with casual games developer Gimme5games, with Matt Spall’s outfit pledging to carry on operating as an independent web and casual studio. The move signifies Eidos’ intention to focus on its cornerstone franchises such as Tomb Raider going forwards and to move away from the …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
We won’t stop taking risks, says EA
Publisher asserts that job cuts and studio merges won't affect creation of new IP
Read More »Talented People emerge from Vivendi closures
Former employees form new site for recruitment agencies
Read More »Rumour: Bottlerocket loses Splatterhouse
Has Namco pulled project for internal development?
Read More »Epic Games China adopts Hansoft tech
Unreal Engine licenser implementing production management solution
Read More »Silicon Knights names new Vice President
Finance figurehead Michael Mays â??marks a step forwardâ? for Too Human developer
Read More »Recession threatens new IP push
Responding to claims from EA that it’s recent financial troubles will not spell the end of its renewed commitment to original I P, Wedbush Morgan’s Michael Pachter has admitted that he fears for the recent trend for innovation and new ideas. Developers can’t afford to take risks,” he told Kotaku. …
Read More »EA: Well carry on taking risks
Despite announcing poor Q3 financial results and some high-scale company restructuring last week, publisher EA has pledged to not backtrack on its newfound love of original IP and fleshing out new ideas. We can take risks because we are pretty sure our blockbusters are going to generate good revenue that …
Read More »Activision to join the Wii family revolution
Publisher Activision Blizzard has launched a new label of Wii family games dubbed Fun4All, with the drive kicking off next week with six Wii exclusives hitting retail. The range includes Pirates: Hunt for Blackbeard’s Booty, Monkey Mischief, Block Party, Pitfall: The Big Adventure, Little League World Series Baseball and World …
Read More »Activision returns to Transformers IP
Publisher Activision Blizzard has confirmed that it is back aboard the Transformers bandwagon and lining up a games release to coincide with the summer arrival of DreamWorks and Paramount’s movie sequel Transformers: Revenge of the Fallen. The game, which will be released on Xbox 360, PS3, PS2, PC, DS and …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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