The first beautiful example of ill-informed public figures losing the plot over video games, Sega CD release Night Trap combined a dangerous mix of ACTUAL VIDEO (it’s almost real!!!), near-naked hotties and B-movie violence. Censorship-humping senator Joe Lieberman attacked the game for encouraging users to slaughter the nubile stars – …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Gaming’s biggest controversies: 2/10
You can’t tell us Midway didn’t have a sneaking suspicion that it wouldn’t inspire countless angered column inches with its comically gory beat-‘em up. And by including so much blood in the original MK, it hit the jackpot where the likes of Death Race (reckless motoring in 1976) and Custer’s …
Read More »Gaming’s biggest controversies: 3/10
Ah, blood. These days, the joy of the crimson splurge is a pre-requisite of your hardcore gamer – and a lust for polygonal lifejuice is sated in pretty much every 18-rated title on the market. But a decade ago, hemoglobin was a much rarer commodity, and Eidos’ generosity with the …
Read More »Gaming’s biggest controversies: 5/10
Never one to let the facts get in the way of putting the willies up its arthritic audience, The Daily Mail’s timeless front-page headline from August, 2004 still causes pale faces at ELSPA – as does the next day’s crusading follow-up of ‘Ban These Evil Games’. The ‘story’ referred to …
Read More »Gaming’s biggest controversies: 6/10
The Guy Game. What. An. Idea. How a dodgy quiz sim in which your reward was seeing some uncovered boobies didn’t reach GTA IV levels of hype is beyond us, but the mammary pedalling PS2 release, erm, didn’t. Not only that, but to add to its shame, it became embroiled …
Read More »Gaming’s biggest controversies: 7/10
Many of us have gone the extra mile for a bit of nookie, but this got ridiculous. The story goes something like this: Bright spark at Rockstar puts simulated, barely visible – and inaccessible – fellatio in the violent, profane GTA: San Andreas. Post-release, consumer geek works out how to …
Read More »Gaming’s biggest controversies: 8/10
A plot full of so many twists, backstabbing and arguments, it could well have ended up in Dynasty. As soon as Rockstar’s Manhunt 2 was wafted in front of hullabaloo-starved Wii reviewers, they loved it. Even kiddy-friendly GamesMaster called it: ‘Shocking for all the right reasons.’ The BBFC disagreed, refusing …
Read More »Gaming’s biggest controversies: 9/10
Another day, another screaming Daily Mail front page. Under the sensational headline ‘Slaughter’, the Mail reported on a Sony Greek launch party for God Of War II, in which a dead goat was used as a centrepiece. According to The Mail, guests were invited to pull cooked offal from inside …
Read More »Gaming’s biggest controversies: 10/10
Hilary Clinton? C’mon. The BBFC? Pah. Jack Thompson? Please. All of these industry enemies pale in comparison to the big cheese – Him upstairs. Sony faced the wrath of the Holy Ghost when it pinched an image of Manchester Cathedral for PS3 epic Resistance: Fall Of Man. The Church Of …
Read More »New Harry Potter delay confirmed
EA’s Casual Entertainment division has confirmed that the release of Harry Potter and the Half-Blood Prince has been delayed until summer 2009 – following Warner Bros’ decision to move back the movie of the same name. To read the full story, visit MCV sister site CasualGaming.biz.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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