Infogrames has posted a 79.8 per cent revenue rise for the quarter ending June 30th, with first quarter sales at 90.1 million euros. Infogrames stated in a release that its success has been down to the performance of Alone In The Dark and Dragonball Z, alongside a 208.6 per cent …
Read More »
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
HAWX barrel rolls back to 2009
French publisher Ubisoft has announced that its upcoming Tom Clancy themed flight-sim HAWX will now not be released this year, and has instead pencilled it in for a Q1 2009 release, CVG reports. Also slipping, albeit ever so slightly, is Geatbox’s WWII FPS Brothers in Arms: Hells’ Highway – which …
Read More »THQ losses widen but revenues up
THQ has reported a first quarter loss of $27.2 million, almost three times that of the $9.3 million loss reported during the same period last year. Despite this, revenue for the firm has risen 32 per cent from $104.5 million to $137.6 million. The firm said during a conference call …
Read More »New DS predicted for Christmas
Nintendo has a history of refining its hardware offerings, and leading games analyst Michael Pachter has, on the back of the firm’s strong financials , predicted that the platform holder’s world-conquering DS could see its third incarnation hit retail before the year is out. "We think that the timing of …
Read More »Sega: EA has been a petulant child
In a frank interview with American news agency Forbes , Sega of America president Simon Jeffery has labelled EA a petulant child” in reference to the way it has conducted its attempted acquisition or Grand Theft Auto publisher Take Two. It feels like EA kind of needs Take-Two, but it …
Read More »Sayonara Sierra
But that doesn’t make it any less real for staff at Vivendi UK and across its worldwide empire, who are now facing major upheaval. Our interview with Activision Blizzard CFO Thomas Tippl a couple of weeks ago confirmed that jobs will be cut – and while the phrase ‘exterminate’ was …
Read More »INTERVIEW: Don Mattrick and John Schappert
Don Mattrick’s assertion that his rivals had been on an extended vacation judging by their showing at E3 grabbed headlines globally, but there’s more where that came from. Xbox boss Mattrick and Live figurehead John Schappert delve further into what they thought of their rivals at E3 and the future …
Read More »The X-Men
It has become a tradition at E3 to be confronted with whooping during the platform holder press conferences – but perhaps the same level of excitement is a little unexpected in the follow-up interviews with the trade’s most powerful men. Nevertheless, the sight of Don Mattrick and John Shappert literally …
Read More »Ludlam reacquires Bourne game rights
Following the news that Activision Blizzard is to reassess its IP catalogue and existing studio structure, it has been confirmed that Ludlam Entertainment has reacquired the gaming rights to its Bourne brand, GameDaily reports. The move follows Activision Blizzard’s release of its first Ludlam-branded title, The Bourne Conspiracy, in June …
Read More »Rockstar wins big at Develop Awards
Some 600 games development professionals packed into the Metropole Hotel in Brighton last night to see the best of UK games development talent honoured at the sixth annual Develop Industry Excellence Awards. Rockstar was the big winner, with the Rockstar North team taking home the Visual Arts and Audio Accomplishment …
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
Read More » -
[Industry news] XDS 2026 Insights Report is now live
-
MCV/DEVELOP #1007 is HERE!
-
The hidden costs of self-publishing on consoles
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
-
Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
-
MCV/DEVELOP’s 30 Under 30 2025
-
MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
![4e0bbb16 75b8 b27f da55 c34a7c24cd3b [Industry news] XDS 2026 Insights Report is now live](https://mcvuk.com/wp-content/uploads/4e0bbb16-75b8-b27f-da55-c34a7c24cd3b-110x75.png)





