The global games software market is expected to exceed $100bn in 2017, according to a new report from Futuresource Consulting, with console game sales rising significantly toward the end of the year during Q4. The report estimates that over 20m physical Switch games will be sold this year, while Xbox …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Blizzard open the doors on Overwatch esports with Overwatch Open Division
Blizzard has revealed the finer details for the Overwatch Open Division, and it appears the company is throwing the doors open to anyone with a burning desire to compete. If you’re good enough. Qualifying for the Open Division is as simple as it gets. All you have to do is …
Read More »Take-Two clamp down on GTA modding with cease and desist order [updated]
The OpenIV editor shuts down claiming it was "The day, when GTA modding was declared illegal."
Read More »Overwatch’s Kaplan: “Penalties for boosting and throwing are about to increase dramatically”
“Penalties for boosting and throwing are about to increase dramatically.” That’s the message from Overwatch game director Jeff Kaplan, as he’s taken to the game’s forum to reveal the company’s distaste for practices that fiddle with the game’s internal metrics for ranking players. Dot Esports spotted the post on Overwatch’s …
Read More »Mobile developer TreasureHunt secures $6million funding
New game Pet Paradise to be promoted along with expansion
Read More »Grand Theft Auto V modding tool shuts down
The community around PC Grand Theft Auto V modding tool Open IV is up in arms following its removal as a result of a cease and desist. The developers have pulled the software, claiming that Take-Two had threatened legal action. Open IV can no longer be downloaded and owners who …
Read More »33% of BAFTA’s Young Game Designer finalists are female
The shortlist for BAFTA’s Young Game Designer competition is now online. Ten finalists have been selected for each of the four main categories, and the winners will be announced on July 8th at a special ceremony at BAFTA HQ in London. Now in its sixth edition, this year’s competition, which …
Read More »Arkane says Dishonored 2’s Emily was a response to gender criticism
Developer Arkane has explained the motivations that saw it offer a playable female lead in its recent release Dishonored 2. Speaking to Anita Sarkeesian in an interview for Engadget, co-creative director Harvey Smith responded to criticism of the first game’s handling of female stereotypes. Your comment, which I’ll always remember …
Read More »Yahoo Esports shuts down this Friday, as parent Verizon restructures
Yahoo Esports is shutting its doors this Friday, on June 16th, as Verizon brings Yahoo and AOL together in a merger, mashing the two former internet giants together into a new company, Oath. It seems that in the restructure, Yahoo Esports didn’t make the cut, with Travis Gafford writing: “Unfortunately, …
Read More »Ancel: Beyond Good & Evil 2 is not a Switch exclusive ‘as far as I know’
It looks as if the rumours that Beyond Good & Evil 2 will be exclusive to the Nintendo Switch were unfounded. Speaking on Instagram, of all places, the game’s creative director Michel Ancel said that the title was not a Switch exclusive as far as I know”. Admittedly this is …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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