The president of the International Olympic Committee (IOC) has told The Times that he’s finding it difficult to make sport look attractive to youngsters – and games aren’t helping his cause. Kids are attracted to visual, interactive forms of communication. It’s not going to be easy for sport to counter …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Splash Damage signs with Bethesda
London studio inks long-term development deal for new title with growing publisher
Read More »Jake Gyllenhaal to play Prince of Persia
Disney’s movie adaptation of Prince Of Persia will star Donnie Darko actor Jake Gyllenhaal in the lead role, Variety has revealed. Jerry Bruckheimer’s big-budget adaptation of Ubisoft’s hit fantasy title Prince Of Persia: Sands Of Time, will also star Gemma Arterton as the female lead. She will also appear in …
Read More »GAME: No new acquisitions on the horizon
Despite revealing her criteria for acquisition targets last month, GAME CEO Lisa Morgan has told MCV that the firm isn’t expecting to grow through buyouts any time soon. Speaking after GAME’s impressive financial results announcement last month, Morgan said that the firm’s strategy hadn’t changed” and that any potential acquisition …
Read More »Industry should target women
The Game Factory is targeting women with its new range of casual games, and feels the industry should follow suit. Zenses Ocean and Zenses Rainforest is scheduled for release this year, and the publisher is targeting 25-34 year-old women in terms of marketing and gameplay. The male-dominated core gamers market …
Read More »Guitar Hero goes on World Tour
Activision is looking to outstrip EA’s Rock Band with its new Guitar Hero World Tour title. Featuring a newly redesigned guitar, an electronic drum kit and a microphone, the new iteration of the mega-selling franchise also introduces a music creator that lets players compose, record, edit and share their own …
Read More »Itagaki to quit Ninja Gaiden series
Team Ninja boss Tomonubu Itagaki has boasted that Ninja Gaiden II couldn’t have been made by any other studio in the world, but has ruled himself out of further sequels. Brushing aside the suggestion that Japanese developers are falling behind Western studios, Itagaki told MCV: For better or worse there …
Read More »Golden Joysticks spearhead London Games Festival
The Golden Joysticks is set to become the jewel in the crown of this year’s London Games Festival as MCV can reveal that the Future-organised event is the official awards partner for 2008’s celebration of gaming culture. Publisher Future is calling on the industry to make this year’s event the …
Read More »Games save UK retail in April
Video games saved British retail’s blushes in April – with High Street sales falling by less than expected thanks to a consumer ‘rush’ to buy interactive entertainment. According to The Office for National Statistics, overall retail sales volumes fell for the second straight month in April, down 0.2 per cent …
Read More »Wii beats PS2 software record
Around 50 million games were sold for Nintendo’s Wii during its first 18 months on the market, according to the platform holder. The figure would set a new record for software sales, beating the previous record holder, PS2, into second – and, according to Nintendo, doesn’t include copies of Wii …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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