XNA-based game uses sound to portray game elements
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LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
[Event News] Games Growth Summit Welcomes New Speakers for June Lineup
Emma Smith and Jason Avent join an expanding lineup of industry leaders bringing real-world insight …
Autodesk acquires Realviz
Purchase of 2D-to-3D imagining tech will boost firm's commitment to games and entertainment industries
Read More »GTA IV: Biggest entertainment launch of all time
GTA IV has become the most lucrative entertainment launch of all time – dwarfing best-ever releases in music, video and literature. Take Two has confirmed that GTA IV sold six million units globally in its first week – with an estimated retail value of more than $500 million. The title …
Read More »Daily Mail takes another potshot at games
The Daily Mail has attacked one of the more traditionally innocent cornerstones of our industry – the humble Nintendo DS. After years of being praised across the national media for its family-friendly qualities, the newspaper’s Rosie Millard calls the console a toxic drug” in her first-person piece about her experience …
Read More »FDMX launches game ‘design’ competition with Sony Cambridge support
Visual arts competition challenges students to imagine next-next-gen
Read More »Nintendo success making kids’ market tougher, says THQ
President and CEO of THQ Brian Farrell has pointed the finger at Nintendo’s successful first party software for making the kids’ video games market extremely competitive”. In a Q4 earnings call with investors, Farrell cited Nintendo’s software success as a reason why THQ’s traditionally strong kids’ business did not meet …
Read More »Nokia’s SNAP 2.0 breaks out
'More intuitive tools' available in new SDK of Java multiplayer gaming technology
Read More »THQ announces new WWE title
THQ has announced a new addition to its WWE family of games as part of its full-year financial report. Legendsof Wrestlemania is due for release in March next year on next-gen formats. THQ CEO Brian Farrell told investors: Our new Legends game is scheduled to launch in conjunction with the …
Read More »THQ to shed 200 staff
After reporting a $35m FY loss last night, publisher THQ confirmed in a post-earnings conference call that it would be losing 200 staff across its studios. However, the company does plan to grow its employee count overall from 2,400 to 2,700 this year. CEO Brian Farrell said that those studios …
Read More »‘Being online is a smarter way to make games,’ says GarageGames
Releasing early and continually evolving is the way for new concepts to grow
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[Industry news] XDS 2026 Insights Report is now live
The 2026 XDS Insights Report examines how external development partnerships are evolving as they become a core part of modern production pipelines. Based on input from 250+ industry professionals, the report shows an ecosystem moving beyond delivery risk and into a new phase shaped by coordination, governance, and long-term collaboration.
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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Allard Laban and Belia Portillo from Jackbox Games on Jackbox Party Pack 11
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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