After reporting a $35m FY loss last night, publisher THQ confirmed in a post-earnings conference call that it would be losing 200 staff across its studios. However, the company does plan to grow its employee count overall from 2,400 to 2,700 this year. CEO Brian Farrell said that those studios …
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LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
[Event News] Games Growth Summit Welcomes New Speakers for June Lineup
Emma Smith and Jason Avent join an expanding lineup of industry leaders bringing real-world insight …
‘Being online is a smarter way to make games,’ says GarageGames
Releasing early and continually evolving is the way for new concepts to grow
Read More »‘Action Adventure: Part 2
You work on a game for one, two years; ship time comes and it's out of your hands. But the online model - releasing early and evolving based on feedback - could have a place in our industry, say GarageGames CEO Josh Williams and GG Networks general manager Andy Yang...
Read More »More Develop conference speakers and sessions named
Event will be 'as educational, thought provoking and possibly controversial as ever' say organisers
Read More »THQ Studios to lose 200
Although company targets overall growth this year and will experiment with new business models as part of 'realigning'
Read More »New game design curriculum developed
Applied Ideas course covers art-to-engine pipeline
Read More »THQ reports FY net loss of $35.3m
THQ has reported full year losses of $35.3 million for the 12 months to March 31st, with sales up slightly to $1.03 billion. That compares to the $68 million profit reported in its previous fiscal year, and $1.026 billion in sales. For its fourth quarter, the company also saw sales …
Read More »PLAYSTATION DAY ’08: Gamers were underwhelmed by PS3, says Hirai
Kaz Hirai told a throng of media at today’s PlayStation Day ’08 that the PS3’s launch was ‘difficult’ – but 2008 will be the year that PS3 kicks into top gear. "I think its fair to say that the first year of PS3 was a difficult one," the SCE president …
Read More »PLAYSTATION DAY ’08
Hirai on PS3’s strengths: "As we all know PS3 is a platform for digital interactive home entertainment – and we know that the nature of PS3 is multi faceted. Last year, we positioned the PS3 first and foremost as a system for games, games and more games so it was …
Read More »EA Sports goes casual with ‘Freestyle’ brand
Electronic Arts has unveiled a new sub-brand for its EA Sports label – a casual-oriented line of games under the EA Sports Freestyle umbrella, our sister site CasualGaming.biz reports . In an official announcement, EA said that EA Sports Freestyle is "aimed at a growing, more casual sports gaming audience" …
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[Industry news] XDS 2026 Insights Report is now live
The 2026 XDS Insights Report examines how external development partnerships are evolving as they become a core part of modern production pipelines. Based on input from 250+ industry professionals, the report shows an ecosystem moving beyond delivery risk and into a new phase shaped by coordination, governance, and long-term collaboration.
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Allard Laban and Belia Portillo from Jackbox Games on Jackbox Party Pack 11
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MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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