Despite its ongoing game of cat and mouse with potential acquiror EA, Take Two has revealed that it is hoping to broaden its distribtion reach and launch online games to full capitalise on the growing markets in Asia and the Pacific. Former senior staffer at EA and Vivendi Hubert Larenaudie …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
DevStation 08 dates set
Two-day conference dedicated to 'getting the most out of PS3' runs on June 10th and 11th in London
Read More »Japanese market to peak this year, says Enterbrain
Japanese analyst and publisher of Famitsu Enterbrain has predicted that this year will see the domestic market peak in the current console generation. Japan Today reports that the Enterbrain forecasts combined hardware and software sales will peak at 710.4 billion yen this year, and to fall to 671.1 billion yen …
Read More »Germany considering retail demo pod ban
The state minister for Hamburg will introduce anti-truancy measures to fellow politicians in Germany later this week – including a recommendation that games demo pods be switched off during school hours. According to German newspaper Welt am Sonntag – translated by news source Deutsche Welle – Udo Nagel said: "Truancy …
Read More »Wii to finally launch in Korea
The official Nintendo Korea site has revealed the news that the country has been waiting for – that the Wii console is finally set to launch in the territory. The system will hit shelves on April 26th, and will be priced at 220,000 Won (around 114). That’s a full 17 …
Read More »SPANISH CHARTS: Gran Turismo holds off competition again
According to the latest Media-Control GfK International weekly all formats Spanish software chart, Sony’s Gran Tursimo 5: Prologue has enjoyed a second week as the biggest selling game in the region. Nintendo’s Wii Play nestles in second spot, whilst Konami enjoys a particularly good week – with iterations of Pro …
Read More »GERMAN CHARTS: Gran Turismo keeps No.1 spot
Media-Control GfK International has released the latest official German all formats software chart – and Sony’s Gran Turismo 5: Prologue is atop the list for the second week in a row. EA’s Command and Conquer expansion, Kane’s Wrath, holds onto second, whilst Nintendo takes five of the top ten positions. …
Read More »Riccitiello: Movie industry is scared of us
The CEO of Electronic Arts John Riccitello believes that the US film industry is ‘worried’ by the release of games releases – and that the greatest console titles will soon be viewed by almost everybody as being as important as Best Picture at the Academy Awards”. He also forecasts that …
Read More »Riccitiello: EA post is my dream job
Electronic Arts boss John Riccitiello has stated that the reason he returned to EA last year was because he considered the post of CEO his ‘dream job’. In a Financial Times interview, Riccitiello added that his passion for video games and gadgetry had always been with him – and had …
Read More »Well be games’ greatest ever company, say EA boss
EA CEO John Riccitiello has said that he wants to ensure his employer is one day recognised as video gaming’s all-time greatest company. He commented that he wanted to secure EA’s place in history by making it to games what ‘Disney is to aniationa and NBC is to television’. However, …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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