Midway’s Austin studio, which developed the recently released Area 51: Blacksite, has been downsized – but the staff losses are being classed as ‘routine’ by the company. To learn more, head over to MCV’s sister site Develop for the low-down.
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Disney adds SVP of production to exec games team
Former Atari man Jean-Marcel Nicolai to oversee global production of Disney Interactive Studios' titles
Read More »ASA bans Stranglehold ad
US publisher Midway has seen an advert for its 18-rated third person shooter John Woo Presents Strangehold banned by the Advertising Standards Authority, CVG reports. The agency ruled that the ad breached advertising rules relating to violence, cruelty and health and safety. It stated: "We considered the ad was likely …
Read More »Gamecock moves indie games event to Texas
EIEIO (Expo For Interactive Entertainment, Independent and Original) to run alongside SXSW in March
Read More »GAME/Gamestation deal cleared but only just
In its final report published today, the Competition Commission has concluded that GAME’s 74 million acquisition of Gamestation may not be expected to result in a substantial lessening of competition in the markets for the supply of gaming software, consoles and related accessories in the UK.” But the report reveals …
Read More »Midway: Austin studio layoffs are ‘routine’
Jobs go at US studio, but come as production cycle winds down
Read More »Writers Guild announces nominations for inaugural games award
Nods for scribes of Crash of the Titans, Dead Head Fred, The Simpsons Game, The Witcher and World in Conflict
Read More »Xbox Live boss signed for GDC08 keynote
Main conference's opening talk from John Schappert will "set the stage" for 2008's "revolutionary changes in game development"
Read More »Square Enix looking to acquire Western developer?
Publisher looking to expand influence outside Japan
Read More »Star Trek Online facing dev switch
WarCry is reporting that San Francisco-based Perpetual Entertainment, now known as P2, has ceased work on the Star Trek Online project. To read the story in full, head over the MCV sister-site Develop.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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