The new consumer show at E3’s old stomping ground, E For All, has been declared a success by its organiser IDG – which has hinted at a greater focus on the trade for next year. Last week’s event at the LA Convention Centre saw little in the way of industry …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Chertsey closure to result in minimal job losses, says EA
EA has told MCV that job losses subsequent to the closure of its Chertsey facility will be ‘minimal’. As reported on the cover of today’s MCV, a leaked email from earlier in the week by EA CEO John Riccitiello to his staff revealed that ‘every studio, group and division of …
Read More »Centresoft bags Warner deal
Warner Bros has signed an exclusive distribution deal with Centresoft. The Birmingham wholesaler now boasts exclusive accounts with some of the biggest names in the business – and Warner’s giant financial backing will surely make it one Centresoft’s shiniest stars. The Warner account joins that of Electronic Arts, Sony, Sega …
Read More »Capcom outlines aggressive European expansion plans
More staff, more ‘Western’ product and more solid relationships in Europe are all top of the agenda at Capcom, says senior director of marketing Michael Pattison. After a few recent staff changes at the UK office of the Japanese publisher, Capcom has come out fighting with a renewed recruitment drive …
Read More »Midway posts $33.5 million loss in Q3
Midway has recorded losses of $33.5 million for the three month period ending September 30th, compared to a $22.2 million loss in Q3 2006. Meanwhile, revenues landed at $36.7 million for Q3 – up from $27.4 for the same period last year. The publisher has enjoyed success with Stranglehold on …
Read More »Nintendo: "We’re still ripping up the rulebook"
Brain Training was just the start – Nintendo has even bigger plans to revolutionise gaming with titles like Wii Fit, Sight Training and Face Training. That was the message from the Japanese platform holder this week as it showcased its forthcoming titles to mainstream and industry press, while stressing that …
Read More »$7m net loss for THQ in Q2
THQ has revealed its fiscal results for its second quarter, reporting a net loss of $7 million. The figure compares poorly to the $11.6 million reported for the same period a year ago. However, the company said that the loss was consistent with its revised financial guidance. The firm’s total …
Read More »Lest we forget: The Power of PS2
It’s got an installed base bigger than all three current-gen home consoles put together, boasts a phenomenal library of software, and is continuing to reach out to younger audiences and kararoke fans though Buzz! and SingStar. They’ve even got a fitness game on the market already through EyeToy – Wii …
Read More »New low-price compact PS2 to arrive in 2008
Thought PlayStation 2 hardware sales were going to quietly disappear after the revenue frenzy of Christmas? Think again – Sony is preparing to introduce a new, cut-price model of the console in early 2008. MCV can exclusively reveal that this ‘compact’ PS2 will hit the US at just $99 in …
Read More »EA Chertsey facility to close
Electronic Arts is to close its Chertsey, UK facility as part of a large-scale reorganisation of the business. The plan to split the company into four separate labels was announced in June, but was official approved by EA’s board of directors at the start of this week, according to MCV …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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