All has been quiet on the Burnout front in the last few months, but reports that the game is more or less complete and ready to go have been backed by the announcement of the North American release date of January 22nd. However, European gamers have yet to hear when …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Fake cards trouble Sonys Eye of Judgement
It has emerged that the anti-cheating measures Sony implemented for the recently released Eye of Judgement on PS3 can be easily bypassed with the use of a simple colour printer. Eye of Judgement is a card game that comes bundled with the new PS3 EyeToy, the PlayStation Eye. The game …
Read More »Suda 51 is PALs with Rising Star
Euro publisher to release developer's anticipated Wii title in February
Read More »Screen Digest – Q4 Prediction
Since the late 2005 launch of Microsoft’s Xbox 360 marked the beginning of the current next-gen home console generation, all three platforms have had to contend with the issues of hardware supply problems, paucity of games releases and transitioning gamers from previous generation (128 bit PS2, GameCube, Xbox) console platforms …
Read More »PC mag takes on Future
Imagine Publishing is gunning for Future’s market share with the launch of a new PC gaming title, which it claims will fill a gap in a sector by offering more holistic content. Total PC Gaming, which will launch on November 8th, will cover MMOs, retro games and hardware as well …
Read More »Bullish Blast looks to second Xmas
Following a number of licensing coups that has seen it achieve significant success in the value PS2 market, Blast is looking forward to its second Christmas and beyond as it plans to roll out key titles onto other formats. We’ve had a fantastic year and we’re set to reap the …
Read More »Pinnacle strikes RealPlay deal
Pinnacle Software has signed an exclusive deal with British vendor In2Games to distribute its range of RealPlay wireless motion sensing games. The first slew of titles – RealPlay Racing, RealPlay Pool, RealPlay Golf, RealPlay and PuzzleSphere (pictured) will be released on November 30th priced at 34.99 each. Each title comes …
Read More »‘Cash-free’ Football Manager media blitz hailed
The studio behind Football Manager 2008 has heralded the series’ ‘best ever’ presence in the UK media – and revealed that no cash was spent on securing the exemplary editorial coverage. The game nabbed the top spot in ChartTrack’s All Format listing last week, becoming one of the ten fastest-selling …
Read More »Rising Star to publish No More Heroes
No More Heroes, the latest title from acclaimed developer Goichi Suda aka Suda 51, will be published by Rising Star in Europe in February next year, it has been confirmed. Suda’s last title, Grasshopper Manufacture’s Killer 7, may not have been a massive commercial hit, but its release on GameCube, …
Read More »PS2 celebrates seventh birthday with 120 million sales
Sony has celebrated seven years since the arrival of the PS2 in the US by announcing that the machine has now sold a colossal 120 million units worldwide – a long way ahead of its former rivals Xbox and GameCube which both failed to beat the 25 million mark. The …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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