Organised by Intent Media (publisher of MCV), the Awards will take place at the Soho Revue Bar and will be voted for by the industry itself. The event will be attended by over 200 games journalists. To celebrate the event, a host of special content is online now examining every …
Read More »
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Games Media Awards Online Special
Organised by Intent Media (publisher of MCV), the Awards will take place at the Soho Revue Bar and will be voted for by the industry itself. The event will be attended by over 200 games journalists. To celebrate the event, a host of special content is online now examining every …
Read More »GMAs: Specialist Games Media Finalists (Online)
The Games Media Awards have been created to reward the very best in games journalism – specialist and mainstream, in print and online. The winners will be unveiled and celebrated at the Soho Revue Bar on the evening of Thursday October 11th. The finalists, listed over the next few pages, …
Read More »GMAs: Specialist Games Media Finalists (Online)
The Games Media Awards have been created to reward the very best in games journalism – specialist and mainstream, in print and online. The winners will be unveiled and celebrated at the Soho Revue Bar on the evening of Thursday October 11th. The finalists, listed over the next few pages, …
Read More »GMAs: Specialist Games Media Finalists (Print)
The Games Media Awards have been created to reward the very best in games journalism – specialist and mainstream, in print and online. The winners will be unveiled and celebrated at the Soho Revue Bar on the evening of Thursday October 11th. The finalists, listed over the next few pages, …
Read More »GMAs: Specialist Games Media Finalists (Print)
The Games Media Awards have been created to reward the very best in games journalism – specialist and mainstream, in print and online. The winners will be unveiled and celebrated at the Soho Revue Bar on the evening of Thursday October 11th. The finalists, listed over the next few pages, …
Read More »GMAs: Mainstream Media Finalists
The Games Media Awards have been created to reward the very best in games journalism – specialist and mainstream, in print and online. The winners will be unveiled and celebrated at the Soho Revue Bar on the evening of Thursday October 11th. The finalists, listed over the next few pages, …
Read More »GMAs: Mainstream Media Finalists
The Games Media Awards have been created to reward the very best in games journalism – specialist and mainstream, in print and online. The winners will be unveiled and celebrated at the Soho Revue Bar on the evening of Thursday October 11th. The finalists, listed over the next few pages, …
Read More »GMAs: Media Frenzy
The Games Media Awards have been created to reward the very best in games journalism – specialist and mainstream, in print and online. The winners will be unveiled and celebrated at the Soho Revue Bar on the evening of Thursday October 11th. The finalists, listed over the next few pages, …
Read More »GMAs: Media Frenzy
The Games Media Awards have been created to reward the very best in games journalism – specialist and mainstream, in print and online. The winners will be unveiled and celebrated at the Soho Revue Bar on the evening of Thursday October 11th. The finalists, listed over the next few pages, …
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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