Fans say it’s a match made in heaven – and it seems that Sega clearly agrees as the Japanese games giant has now confirmed that massive cult hit Samda De Amigo is heading to Wii, according to 1UP . Originally developed for Japanese arcades in 1999 and appearing on Dreamcast …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Samba de Amigo confirmed for Wii
Fans say it’s a match made in heaven – and it seems that Sega clearly agrees as the Japanese games giant has now confirmed that massive cult hit Samda De Amigo is heading to Wii, according to 1UP . Originally developed for Japanese arcades in 1999 and appearing on Dreamcast …
Read More »Brand Licensing Europe ready for kick off
Games publishers looking to move into the licensed products sector should head along to Olympia next week for Brand Licensing Europe. Organiser Advanstar is claiming that the event – which runs on October 2nd and 3rd in the venue’s Grand Hall – is going to be the biggest ever in …
Read More »Brand Licensing Europe ready for kick off
Games publishers looking to move into the licensed products sector should head along to Olympia next week for Brand Licensing Europe. Organiser Advanstar is claiming that the event – which runs on October 2nd and 3rd in the venue’s Grand Hall – is going to be the biggest ever in …
Read More »American McGee becomes Unreal licensee
Epic Games' engine used to build new game Grimm
Read More »American McGee becomes Unreal licensee
Epic Games' engine used to build new game Grimm
Read More »PS3 Ratchet & Clank slips
Sony’s anticipated PS3 platformer Ratchet & Clank: Tools of Destruction is now due for a European release in November, with a PSN demo set to arrive next month, according to Eurogamer . SCEA recently revealed that the game was going to slip to October 30th in North America. Though no …
Read More »PS3 Ratchet & Clank slips
Sony’s anticipated PS3 platformer Ratchet & Clank: Tools of Destruction is now due for a European release in November, with a PSN demo set to arrive next month, according to Eurogamer . SCEA recently revealed that the game was going to slip to October 30th in North America. Though no …
Read More »Scaleform arrives for Wii
UI tool arrives on Nintendo's tools program
Read More »Scaleform arrives for Wii
UI tool arrives on Nintendo's tools program
Read More »-
[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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