In our monthly look behind the scenes on the audio production of a recently released or upcoming game, John Broomhall talks to EA UK's Adele Cutting to find out about her work on Harry Potter and the Order of the Phoenixâ?¦
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Heard About: Harry Potter and the Order of the Phoenix
In our monthly look behind the scenes on the audio production of a recently released or upcoming game, John Broomhall talks to EA UK's Adele Cutting to find out about her work on Harry Potter and the Order of the Phoenixâ?¦
Read More »DFC: Games boom set to continue
MCV’s sister site Toy News reports that according to a series of new reports from DFC Intelligence the worldwide video game and interactive entertainment industry is expected to grow from about $33 billion in 2006 to as much as $47 billion in 2009. This numbers include revenue from hardware and …
Read More »DFC: Games boom set to continue
MCV’s sister site Toy News reports that according to a series of new reports from DFC Intelligence the worldwide video game and interactive entertainment industry is expected to grow from about $33 billion in 2006 to as much as $47 billion in 2009. This numbers include revenue from hardware and …
Read More »Raph Koster unveils virtual world platform Metaplace
Areae-developed technology "works the way the web does" letting users create online worlds
Read More »Raph Koster unveils virtual world platform Metaplace
Areae-developed technology "works the way the web does" letting users create online worlds
Read More »Digital Chocolate wins ME award again
Firm named as best mobile games developer for second year running
Read More »Digital Chocolate wins ME award again
Firm named as best mobile games developer for second year running
Read More »Quality Control
Itâ??s safe to say that making quality software has always been a paramount priority for the games industry.
Read More »Quality Control
Itâ??s safe to say that making quality software has always been a paramount priority for the games industry.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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