Our monthly exclusive look at an upcoming game's audio work takes a trip to see Heavenly Sword
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[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, enga…
[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
Heard About: Heavenly Sword
In our monthly look behind the scenes on the audio production of a recently released or upcoming game, John Broomhall speaks to Ninja Theory's Tom Colvin and SCEE's Garry Taylor about the making of music and sound FX in Heavenly Swordâ?¦
Read More »Miyamoto: We need more fun, less difficult games
In an interview in the latest issue of Famitsu, Shigeru Miyamoto has spoken about how he intends to balance difficulty and accessibility in Super Mario Galaxy. At last June’s E3 conference, Miyamoto said that Nintendo intended to break down the wall separating hardcore and casual games. When asked by Famitsu …
Read More »Rockstar Leeds boss: Manhunt ban is an attack on industry
Founder and current boss of Rockstar Leeds Gordon Hall has warned other video games firms that they should rally behind the developer against the BBFC’s decision to ban Manhunt 2 – or face similar prohibition in the future. Hall told MCV sister magazine Develop that the outlawing of the title …
Read More »Nod given to HDD-only 360 titles
Owners of Microsoft’s basic Core Xbox 360 may soon find themselves unable to play the latest titles following Microsoft’s announcement that developers of online MMO games will be allowed to design their titles for use on hard drive-enabled machines only. Devs will be able to create a single ‘Master Storage …
Read More »EIF: Home abuse could result in online ban
As Sony continues to build the hype for its potentially revolutionary PS3 online social network Home, Sony’s Peter Edward has told an audience at the Edinburgh Interactive Festival that anyone caught abusing fellow users online could face the prospect of their machines being banned from accessing any of Sony’s online …
Read More »New titles step up Warners Euro assault
Warner Bros has revealed the first of several new titles to hit retail in the UK, having set up its London office last month, as previously revealed by MCV. Warner Bros Interactive Entertainment plans to release Looney Tunes: Acme Arsenal on 360, Wii and PS2 this Autumn, with Looney Tunes: …
Read More »New Wwise licensing model for smaller titles
Audio middleware now available for XBLA, PSN, WiiWare games
Read More »Xbox Live user base reaches 7.1 million
The format holder has announced that there are currently over 7.1 million Xbox Live users, reported Games Industry . Chris Satchell, the company’s game developer group general manager, also said that more than 25 million downloads have been recorded on the Xbox 360. The firm claims that the attach rate …
Read More »Microsoft allows consumer use of IP
After announcing the 2.0 version of XNA Game Studio during Gamefest’s keynote, XNA general manager Chris Satchell also revealed that the company had made an "unprecedented" move to allow consumers direct, legal access to game content from a number of Microsoft-owned IPs. Effectively immediately, Microsoft has granted consumers "a personal, …
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[Industry news] The State of Web Gaming 2026
A new study has revealed how a new generation of web games are experiencing significant growth, engaging players of every kind, driving spend across the gaming ecosystem, and even outcompeting social media when it comes to consumer attention.
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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