Forthcoming shooter The Scourge Project will use Epicâ??s Unreal Engine 3
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Six more sign up to amBX
DEVELOP CONFERENCE: Philips has signed six new developer license agreements for the amBX platform
Read More »One Life Left steps out in Brighton
DEVELOP CONFERENCE: Popular radio show and podcast records show at expo
Read More »SCEE screenwriter: ‘Story input can seem whimsical’
DEVELOP CONFERENCE: Katie Ellwood discusses developers' assumptions about writers
Read More »Nintendo reveals stunning sales surge
Nintendo’s net sales rose to 340,439m Yen between April and June this year, compared with last year’s figure of 130,919m Yen – a huge leap of 160 per cent. Operating income rose to 90,631m Yen, up 214.7 per cent. Recurring profits were up 302.3 per cent, while net income was …
Read More »MMO market lacks innnovation, says Garriott
NCsoft’s Richard Garriott has opened the main two-day Develop conference with a speech dissecting the MMO genre he helped build, saying games developers have failed to add anything new to online game design since the release of his first game Ultima Online in 1997. He said: "Game design has not …
Read More »WOW numbers hit nine million
World of Warcraft’s ever growing subscription base has reached nine million, ahead of the release of the expansion pack World of Warcraft: The Burning Crusade in mainland China. The game has risen to become the most popular MMORPG since debuting in North America in 2004, while The Burning Crusade expansion …
Read More »Ubisoft Q1 sales rocket 90 per cent
Ubisoft’s sales for the first quarter ended June 30 2007 came to a whopping €134 million, up 90.5 per cent. This year’s figure dwarfs the €70 million recorded for the same period last year. For the first quarter 2007-08 79 per cent of the Group’s sales came from games for …
Read More »‘MMO design has not changed in a decade’ – Garriott
DEVELOP CONFERENCE: Keynote from MMO guru says derivative game design "undersells" growing genre to interested consumers
Read More »Ubisoft signs James Camerons Avatar
Although details about Avatar are thin on the ground, the fact that the movie will be James Cameron’s first since 1997’s Titanic will guarantee it huge attention when it arrives in May 2009 – so Ubisoft is rightly pleased that it has snapped up the rights to publish the game. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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