Whatâ??s the plan when you already run the USâ?? largest independent developer, have the backing of a big investor, a diverse range of titles, and a big drive to find and market new IPs before publishers? Foundation 9 CEO Jon Goldman talks to Michael French...
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LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
[Event News] Games Growth Summit Welcomes New Speakers for June Lineup
Emma Smith and Jason Avent join an expanding lineup of industry leaders bringing real-world insight …
Hired for sound
A look at audio outsourcingâ??s increasingly crucial role within game developmentâ?¦
Read More »Tower of Babel
With outsourcing a widely accepted part of games production processes, whatâ??s the next step for the sub-industry thatâ??s helped hundreds of developers make and finish their games? Michael French speaks to Algy Williams, MD of the biggest company in the sector, to find outâ?¦
Read More »NoE limits
What’s the motivation behind the Wii Software platform? As Mr Iwata has said for a long time, in order to make a video game it is now very difficult without getting into a huge financial investment. Cost and budget and time leads are absolutely tremendous. Our thinking with the DS …
Read More »The art of the matter
A look at the soon indispensable role of art outsourcing will have within the development framework...
Read More »Deal… or no deal?
From the humble beginnings of your studio through to your biggest release â?? maybe even the sale of your business â?? contracts will play a part, so itâ??s imperative they help, not hinder. Sean Crotty and John Schorah offer some tips on how to go about securing the best dealâ?¦
Read More »Q&A: NoE’s Fischer discusses Wii Software
EXCLUSIVE INTERVIEW: Laurent Fischer on Wii's new download offer and casual games development
Read More »8 steps to a successful studio
Dan Rogers of Interactive Studio Management lists the eight business laws every independent developer should abide byâ?¦
Read More »UK devs want Government backing
And Margaret Hodge, Minister for Creative Industries, pledges to continue Government’s support
Read More »Sony says ‘sorry’ for Resistance
Format-holder issues apology over Manchester Cathedral in-game replica via local paper
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[Industry news] XDS 2026 Insights Report is now live
The 2026 XDS Insights Report examines how external development partnerships are evolving as they become a core part of modern production pipelines. Based on input from 250+ industry professionals, the report shows an ecosystem moving beyond delivery risk and into a new phase shaped by coordination, governance, and long-term collaboration.
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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Allard Laban and Belia Portillo from Jackbox Games on Jackbox Party Pack 11
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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