From the humble beginnings of your studio through to your biggest release â?? maybe even the sale of your business â?? contracts will play a part, so itâ??s imperative they help, not hinder. Sean Crotty and John Schorah offer some tips on how to go about securing the best dealâ?¦
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Q&A: NoE’s Fischer discusses Wii Software
EXCLUSIVE INTERVIEW: Laurent Fischer on Wii's new download offer and casual games development
Read More »8 steps to a successful studio
Dan Rogers of Interactive Studio Management lists the eight business laws every independent developer should abide byâ?¦
Read More »UK devs want Government backing
And Margaret Hodge, Minister for Creative Industries, pledges to continue Government’s support
Read More »Sony says ‘sorry’ for Resistance
Format-holder issues apology over Manchester Cathedral in-game replica via local paper
Read More »Disney unearths Black Rock
EXCLUSIVE: Climax Racing unveils its new identity
Read More »Chemistry: â??Publishers prefer Unrealâ??
Developer talks benefits of working with UE3
Read More »PhaseSpace joins Epicâ??s IPP
Motion capture timesaver accepted into Integrated Partners Programme
Read More »Develop conference countdown begins
Momentum builds for conference and expo taking place later this month
Read More »Tokyo Game Show expands middleware event
Middleware and Tools section to double in size
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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