DEVELOP ONLINE EXTRA: An extended Q&A with Telltale's Dan Connors, following on from our coverage of the Sam and Max production team in Develop 70.
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[Industry news] Manchester Games Network launches
Manchester Games Network, a new business organisation, launches today to strengthen Greater Manchest…
Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
Keywords Studios has been announced as the sponsor of the Major Publisher of the Year Award at the M…
MCV/DEVELOP Awards Finalists announced
MCV/DEVELOP has announced the category finalists for the MCV/DEVELOP Awards 2026. The MCV/DEVELOP Aw…
The Story Mob announced as sponsor of the Indie Studio of the Year award at MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced The Story Mob as sponsors of the Indie Studio of the Year award at the MCV…
[Event news] Leading Games Industry Entrepreneur Chris van der Kuyl CBE Joins the Games Growth Summit
Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bri…
Rockstar signs up NaturalMotion for next-gen projects
Euphoria, the animation engine produced by Oxford-based NaturalMotion, has been licensed by Grand Theft Auto creator and publisher Rockstar Games for use in its next-gen games.
Read More »Acclaim and David Perry reveal user-made MMO
Acclaim has thrown the wraps of its latest David Perry-produced MMO revealing that development of the game will be influenced by direct contributions from its player community.
Read More »SCi swoops for Rockpool
Publisher SCi continues to bolster its development resources, having just acquired British casual and mobile games developer Rockpool games.
Read More »Climax closes Santa Monica office?
The reformation of Climax continues – according to Develop's sources the firm's Santa Monica development office in the US has today been closed, which leaves the company with two UK studios.
Read More »Expanded Dare to be Digital 2007 calls for entries
The University of Abertay's popular computer games design competition for students, Dare to be Digital, has launched for an eighth year with a significantly expanded schedule and a call for entries.
Read More »Babel adding 350 staff to Montréal team
Just days after Eidos announced plans to open a studio in Montréal, and a week after Ubisoft said it would grow its own team in the city, QA specialist Babel Media has confirmed plans to grow its own Quebec base to 500 staff.
Read More »Circle closed?
Its senior management is currently denying it, but reports on the web today say that Circle Studio, opened by former Core founders Jeremy and Adrian Heath-Smith, has closed.
Read More »Activision set to buy DemonWare
Reports emerging from the Irish press are claiming that US publisher Activision is on the verge of acquiring Dublin-based middleware firm DemonWare.
Read More »Geomerics Enlightens Epic’s partner program
Cambridge-based technology company Geomerics has announced that its Enlighten lighting tool has joined Epic's Integrated Partners Program for Unreal Engine 3.
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
Keywords Studios has been announced as the sponsor of the Major Publisher of the Year …
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[Guest post] How to scale LiveOps development without losing control
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[Industry news] Games Industry Shows Signs of Rebalancing as Workforce and Studios Adapt to Changing Market Conditions, Skillsearch Report Finds
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
Keywords Studios has been announced as the sponsor of the Major Publisher of the Year …
Read More » -
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP

MCV/DEVELOP News, events, research and jobs from the games industry
![Alex Yahorau [Guest post] How to scale LiveOps development without losing control](https://mcvuk.com/wp-content/uploads/Alex-Yahorau-110x75.jpeg)
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