A last-minute signing has boosted Autodesk's 3December event, which takes place next week, with studio Rare set to talk about the production of its latest game, Viva Piñata.
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
EA forms Wii team via Headgate studio buy
Another company has thrown its weight behind Nintendo's Wii by forming a studio solely dedicated to developing games for the platform, as EA acquires Utah-based Headgate Studios.
Read More »Nvidia opens 07/08 fellowship programme
Processor firm Nvidia is continuing its prestigious Fellowship Programme for the next academic year, offering funding to PhD projects that will aid the progress of graphics development research.
Read More »Conference by Northern dev agencies unveiled
Codeworks GameHorizon and Game Republic, the support agencies for game developers in the North, are joining forces for a new developers' conference taking place on May 10th, 2007.
Read More »Second studio for Swordfish
EA UK may be closing its NW studio, but Vivendi-owned Birmingham-based Swordfish could help those left in the region without a job as it opens a new office in Manchester, Develop can reveal.
Read More »3D graphics gurus head for London
Autodesk has lined up a number of notable computer graphics masterminds to speak at the London leg of its 3December event, which takes place on December 4th.
Read More »PhysX goes licence-free
Ageia, the company behind physics middleware and hardware PhysX has changed its licence agreements - allowing developers to use the tool in commercial PC games for free.
Read More »Valve teams up with Turtle Rock for co-op shooter
Half-Life 2 creator Valve and small indie outfit Turtle Rock have signed a deal to produce a new shooter the two say will do for co-op gaming what Counter-Strike did for versus games.
Read More »Gastronaut adds social element for XBLA title
Seattle-based Gastronaut's latest Xbox Live Arcade game debuts on Wednesday, and the team has put thsemselves at the centre of a special achievement designed to encourage users to engage in multiplayer skirmishes.
Read More »‘So you want to be an indie games developer?’
A gang of indie developers have bandied together for a multi-blog-spanning project that offers advice to aspiring games makers.
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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