Scott Downie from Tag Games takes us through the struggles and realisations of developing for VR in their recent game jam
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Febiven heads to H2K for 2017
Former Fnatic player Fabien "Febiven" Diepstraten has signed for H2K, pending Riot’s approval. Febiven has replaced former H2K player Yoo "Ryu" Sang-wook, who was part of the team that made it to the semifinals of the World Championships. The news was announced on The Bridge, the daily three hour talk …
Read More »The Houston Rockets hire director of esports development
NBA team the Houston Rockets has hired Sebastian Park as director of eSports development. Park was formerly the CEO of Team Archon, before leaving that position and being a consultant for the last few months. According to a report from Bloomberg, Park will assess how the Rockets and owner Les …
Read More »Groups for the Boston Major announced
The groups for the upcoming Dota 2 Boston Major have been announced, with more than a few exciting matches set for the early stages. Group A features The International 6 champions Wings Gaming along with WarriorsGaming.Unity, LGD.Forever Young and the team that Wings Beat in the TI6 final, Digital Chaos. …
Read More »Ubisoft talks ‘live’ games strategy: The Crew, The Division and Rainbow 6 Siege
Games have always been happy to experiment when it comes to revenue streams. They started with pure retail sales, but then DLC came along, subscription models worked for MMOs, episodic content still has its place, while microtransactions are very much in vogue – both on console and mobile titles. The …
Read More »NA LCS sister teams will not be able to gain LCS promotion from Challenger Series
Riot Games has announced that NA LCS sister teams that qualify for the promotion tournament in the Challenger Series will not be allowed to play in it. Over recent splits many teams have had one team in the LCS and one team in the Challenger Series. Some teams have seen …
Read More »New Fnatic LoL roster all signed to multiyear contracts
Last night Fnatic announced its new League of Legends roster at its new pop up store in London. We were in attendance and spoke to Patrik “cArn” Sättermon, CGO at Fnatic, about the team, when he revealed that they are all on multi year contracts. “The ambition with these guys …
Read More »Why live with friction?
Nelson Rodriguez, senior industry marketing manager for Games at Akamai, explores the good and bad of friction in games
Read More »Fnatic announces new League of Legends rosters
Last night Fnatic announced the 2017 rosters for both its LCS League of Legends team and its Challenger Series team. The flagship LCS team sees Martin "Rekkles" Larssen as the only returning member from 2016, with former Origen players Paul "sOAZ" Boyer Maurice "Amazing" Stukenschneider being the two other players …
Read More »Pre-order for The Last Guardian exceed Sony’s expectations
PS4 exclusive The Last Guardian will be hitting shelves next week and, despite being in development for nearly ten years, there’s still a sizeable fan base eagerly waiting for its launch, Sony’s product manager Joe Palmer told MCV. I can’t comment with specific details, but I can say that pre-orders …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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