Internet giant Google is building a new London HQ which is hopes will create in the region of 3,000 new jobs. Boss Sundar Pichai has told the BBC that the investment equates to around 1bn. The company already employs 4,000 in the UK, a number which will be added to …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Sega offers first look at Daytona’s arcade return
The unlikely return of retro classic Daytona to arcades has been seen in motion for the first time. Daytona Championship USA 3 is available to play for attendees of SEGA’s booth at today’s IAAPA Attractions Expo 2016. The developer has deliberately given it a vector retro look that’s wonderfully reminiscent …
Read More »Team Liquid signs partnership with Monster Energy
Monster Energy has formally sponsored Team Liquid despite the two organisations working together for some time. The new deal sees the two organisations work together on content, and has resulted in Monster branding popping up all over Liquid’s assets. More specific details on exactly what the partnership will include we …
Read More »International Factfile 2016: Peru
Peru is the 52th biggest games market in the world, data firm Newzoo reports, and generating an estimated $103m (83m) in revenue for 2016. PricewaterhouseCoopers predicts that the market should continue to grow at a seven per cent rate until 2018. The firm has labelled the country’s industry as a …
Read More »Watch Dogs 2 genitalia snaps lead to player ban and Ubisoft patch
There’s no reason why PEGI 18 rated Watch Dogs 2 shouldn’t include some genitals here and there, we suppose, but the news did admittedly take us by surprise. Among the many wonders to be found in Ubisoft’s recently released action title are in fact some characters models sporting fully visible …
Read More »PS4 Pro may give players an advantage in some online games
It seems that PS4 owners may be getting a helping hand compared to vanilla PS4 players in some online titles. Digital Foundry found that in EA shooter Battlefield 1, on PS4 Pro the game at times was running at a framerate nearly 50 per cent higher than on older hardware, …
Read More »NES Classic Mini sold 263k units in first four days in Japan
Nintendo’s new NES Classic Mini has hit shelves in Japan and has had a rather good start to its life. According to data provided to MCV by Famitsu, the hardware sold 262,961 units during its first four days on shelves. The machine launched in the region on November 10th; the …
Read More »MCV Insider’s Guide: Amiqus
Amiqus business manager Liz Prince talks about how the evolution of the industry has impacted recruitment. Tell us about your company. We started Amiqus in 2000, to take our love of the games industry and combine it with our experience in recruitment to help more people find the right job, …
Read More »EA expresses uncertainty about Switch’s market appeal
Publisher EA has spoken cautiously about the prospects for Nintendo’s new Switch console. We’re excited for Nintendo, it’s an interesting device,” EA CFO Blake Jorgensen said at a UBS technology conference, as reported by Gamasutra. But I can’t yet predict how broad it’s going to be, and [if people will] …
Read More »PlayStack hires trio of new talent
new UK publishing outfit makes string of senior hires
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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