The sequel to crowdfunded racing title Project CARS is aiming for a September launch. That’s according to a post on Project CARS 2’s forum by developer Slightly Mad Studio’s CEO Ian Bell, in which he says that the current guess for a release date is ‘Septemberish’. However, the exec is …
Read More »Search Results for: retail
Samsung reveals 5m Samsung Gear VR’s in the wild
Doesn't reveal how many of those were sold or bundled in with Samsung phones, however
Read More »HTC Viveport unveiled as world’s first VR app subscription service
HTC has announced the world’s first app subscription service for VR content. Dubbed Viveport, it will launch as a monthly subscription service in early 2017, giving customers a one-stop shop for browsing new apps and a place for developers to show off their products. HTC has yet to announce exact …
Read More »ERA: 2016 physical games revenue down 16.4% year-on-year, but digital up 12.1%
In 2016, revenue generated by the boxed games market dipped by 16.4 per cent. That’s according to data from the retail trade body ERA, which – citing GfK figures – says that 776m was generated by software sales during 2016, down from 2015’s 927.7m. This is due to some titles …
Read More »UPDATE: RIME is getting a physical release on PS4 and Xbox One, Switch not yet confirmed
UPDATE: Not even a day after the re-reveal of Rime and we’ve got some great news for retailers and would-be fans of the game. Rime is confirmed to be getting a physical release on both PS4 and Xbox One, when we presumed that its initial announcement as an ‘indie’ title …
Read More »Strict deadline of 6th of January for MCV Awards nominations
Deadline date approaching for 15th annual MCV Award ceremony
Read More »Global games industry earned $91bn this year, with Overwatch dominating PC and console spend
The worldwide interactive entertainment industry generated $91bn in 2016, according to a new report from SuperData Research, with mobile gaming earning the highest amount of revenue. Consumers spent $41bn on mobile gaming this year between January and November, showing a growth of 18.2 per cent year-on-year. This surpasses the total …
Read More »Digital games sales for November up 13%, earning $6.7bn overall
Digital game sales worldwide generated $6.7bn in revenue in November 2016, an increase of 13 per cent year-on-year, according to a new report from SuperData Research. Mobile, premium, PC, console and free-to-play MMOs all experienced year-year-on-year growth in November, but console games were the biggest winner, gaining 35 per cent …
Read More »If Mario can’t leap the £8 hurdle, how will he clear the £200 Switch flagpole?
Super Mario Run has had a bit of a bumpy start on iOS. It might have been downloaded over 37 million times worldwide over its opening weekend according to analyst AppAnnie (almost 2 million of which occurred in the UK alone), but it seems the wider market isn’t so confident. …
Read More »China gets three new PS4 bundles
Sony is hoping for a foot-up in the Chinese Christmas market with the launch of three new PS4 hardware bundles this week. Power Up Gaming reports that the SKUs come themed in gold, silver and red. Each includes a normal black Slim console, a black DualShock 4 and a coloured …
Read More »
MCV/DEVELOP News, events, research and jobs from the games industry