Tech features mixing capabilities and built-in DSP effects
Read More »Heard About: Journey
John Broomhall talks with the audio team behind Journey's award-winning sound design
Read More »Develop June: Is Infinity Ward back to its best?
Our latest issue takes a look behind the scenes at Infinity Ward and Call of Duty: Ghosts
Read More »Microsoft audio head to speak at Develop Conference
Yeend has overseen teams for Halo, Fable, Alan Wake and more
Read More »Audio Special: Foley for games
Savalas sound man Michael Mackinnon puts forward the case for foley in games
Read More »Audio Special: Entering the world of freelance audio
Sound designer-for-hire Joe Brammall, gives you advice on what to be mindful of as a freelancer
Read More »Dolby ATMOS games debut set for Kickstarter event
Heroes of Video Game Music launch to see 64 speaker surround system used for games tracks
Read More »Audio Special: Tailoring sound for devices
Nimrod Productions' Richard Aitken discusses how to get your audio tuned for specific devices
Read More »Audio Special: Making custom audio for mobile
Develop talks to Soundrangers on providing sound for smartphone and tablet games
Read More »Audio Special: Spatial awareness
Firelight Technologies' Gino Bollaert shows us what's next for spatialised audio in games
Read More »