New Game Plus, the tentpole games showcase of the London Games Festival, arrives at Exhibition White City on 16-17 April 2026 and is set to welcome thousands of industry professionals and members of the public. The event returns with a bigger line-up of games and talks and builds on the success of last year’s debut as the public-facing centrepiece of the London Games Festival. A limited number of tickets are still available to purchase.
Read More »[Industry news] Enter Evolvania: A Twisted, Evolution-Driven Metroidvania Coming to PC via Steam
Step inside a world that’s alive in every sense of the word. Evolvania, a uniquely unsettling 2D metroidvania from solo developer Elan Manuguerra and indie publisher IV Productions, invites players to explore the insides of a colossal, dying creature and discover every nook and cranny of this organic, ever-evolving universe. Fans can try the playable demo available on Steam and add Evolvania to their Wishlist now.
Read More »[Industry news] Eyebolls Unveils Magic: The Gathering’s new Teenage Mutant Ninja Turtles Launch Trailer
Eyebolls has created the new live-action and animation launch trailer introducing the Teenage Mutant Ninja Turtles into the Magic: The Gathering universe, developed in close partnership with Wizards of the Coast.
Read More »[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experienced by one of the biggest game dev audiences in the UK.
Read More »[Industry news] GAMED is the First Unified Identity and Monetization Layer for Gamers
GAMED, powered by Dizzaract, is the first platform to turn fragmented gaming activity into a unified identity. Players can see their full track record, measure their value, and monetize the skill, influence, and assets they’ve built over time. The platform launched after a Telegram MVP that reached more than 900,000 users and tracked nearly $15 million in gaming assets.
Read More »[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
Read More »[Industry news] Playruo raises €2.1 million to become the leading platform for testing and sharing video games via streaming
Playruo, a professional cloud gaming solution for video game studios and publishers, has announced it has completed a €2.1 million funding round. Led by investment funds Kameha Ventures and Blast Club, this new funding round will accelerate the large-scale commercialisation of Playruo’s services:
Read More »[Industry news] Collective of industry creatives form new independent outsourcing studio
After a decade working in-house and agency side in digital marketing, web development, AR & VR software, UI systems development and UI Art for games, Russ Tyler has launched co-dev & art outsourcing studio 1oh1Designs.
Read More »[Industry news] XDS 2026 Insights Report is now live
The 2026 XDS Insights Report examines how external development partnerships are evolving as they become a core part of modern production pipelines. Based on input from 250+ industry professionals, the report shows an ecosystem moving beyond delivery risk and into a new phase shaped by coordination, governance, and long-term collaboration.
Read More »[Screen Time] Feed the AI
Feed the AI. Collect data. Unlock upgrades. Watch the algorithm grow beyond your control. An active incremental where you feed an evolving AI with data and shape what it becomes. Will it save the world… or take it over?
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