Two years ago Facebook began to throttle back the organic reach of brand page posts, compelling marketers to invest in paid ad campaigns in order to reach the audiences they had so carefully curated up until that point. But look, that’s absolutely fine. Facebook has invested millions of dollars in …
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[Industry news] Russ Harding joins Rhino Rock Studios as Partner and Director
Rhino Rock Studios has announced that games and interactive entertainment veteran Russ Harding has j…
[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially …
[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
Why Mafia III isn’t afraid to deal with racism
Mafia should really be 2K’s biggest franchise. It has a brilliant name and is an open-world crime game, which is perhaps the most popular genre in the world. It certainly sounds like it has more potential than 2K’s other huge sellers, such as the stylised, and frankly unusual, Borderlands and …
Read More »XX+ Games Jam aims to attract future female developers
Worldwide event will run from Friday, October 14th to Saturday, October 15th
Read More »Developer of Minecraft console editions joins Team17 board
The co-owner of 4J Studios has joined Team17 as a non-executive chairman. Chris van der Kuyl joins the firm following LDC’s 16.5m investment in the Worms creator. 4J Studios is best known for making the console versions of Minecraft. I’ve known Chris for a few decades and this is the …
Read More »Playtonic Games: ‘This was a lot easier in the Nineties’
As the studio’s platforming throwback Yooka-Laylee continues to take form, Playtonic Games’ Gavin Price tells James Batchelor why making retro-style video games is tougher than you might think
Read More »Ubisoft: Watch Dogs 2 boosted by six-month PR campaign
The senior producer on Watch Dogs 2 says that the titles has been bolstered by a ‘shorter communication cycle’. The first Watch Dogs was announced in June 2012 and released almost two years later, in which time the title had changed slightly – particularly visually. It resulted in criticism from …
Read More »Pokémon boss confirms Nintendo NX hybrid design
Meanwhile, Ubisoft CEO enthuses about potential of new handheld/console device
Read More »Ubisoft on NX: Nintendo has learned from the Wii U
The boss of Ubisoft has dropped further hints about Nintendo’s NX strategy. What we see is that Nintendo has learned from the Wii U,” CEO Yves Guillemot told IGN when asked if the NX was a move away from the Wii U and back toward the mass market appeal of …
Read More »Rob Crossley joins Creative England as head of games
Former Develop online editor will be helping to grow organisation's support for devs
Read More »UKIE and Nesta launch the UK Games Industry Map
Trade body UKIE and data firm NESTA has launched its interactive map of the UK games industry. The UK Games Map is online to view and use right now and features a breakdown of all the companies working in the industry around the country, including games developers, publishers, service companies …
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[Industry news] EFAN.gg Launches Public Beta
eFAN, a new social platform built exclusively for the global video game community, today officially announced the launch of its Public Beta. Gamers from around the globe can now access the platform, create profiles, follow their favorite games, and directly participate in shaping the network’s final features ahead of its full release.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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