In a month where Pokmon Go dominated the media, sales of boxed video games plunged to an all-time low. 21.4m was spent on physical video games in the UK during July – the lowest figure ever reported. The previous low happened in July 2013, when the market made just 23m. …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
Did we just witness the biggest upset in Dota history?
"If we win this, we’ll be one of the first who came in as the top dogs and actually won the whole thing," Tal "Fly" Aizik told me with his signature confidence ahead of OG’s Upper Bracket match this past weekend. "Like, Secret last year, they looked great, then failed …
Read More »Should eSports be in the Olympics?
In 1894, Pierre de Coubertin stood in front of a gathering of international sporting officials and proposed to change the world. Born into a French aristocratic family, Coubertin enjoyed the fruits of a high-class education. But instead of a career in politics or the military, he spent his life dedicated …
Read More »Millionaires in the making: Record-setting $20M esports purse
At over $20 million and climbing, the sixth International has the single largest purse in esports history. The International, Dota 2’s premier tournament, is essentially an esports World Cup. Teams gather from around the world to compete for the top prize—almost $9 million this year—and TI6 continues the tournament’s record-breaking …
Read More »Pokémon fan game released on PC after almost a decade of development
Pokemon Uranium introduces more than 150 new monsters, three player characters, online battling and trading, and the new Tandor region
Read More »Unity to relocate Brighton office
Engine firm will operate from city’s new tech hub CityView
Read More »Take-Two, Ubisoft, Facebook and Studio Wildcard headline the free MCV Gamescom special
This week’s bumper MCV has everything you need to prepare for Gamescom 2016. And it can be read, for free, right here. Show organisers Koelnmesse share what is new about this year’s event, meanwhile, members of the UK games industry share their tips and advice for getting the most out …
Read More »BioShock creator Ken Levine to deliver EGX Rezzed keynote
Ken Levine will headline next year’s EGX Rezzed on Thursday, March 30th. Levine is the man behind the BioShock series and details of his talk will be revealed ‘soon’. He is currently working on an unannounced narrative-driven game for Take-Two. Levine is one of the original creators of 1998’s Thief: …
Read More »London Games Festival 2017 kicks off March 30th
Put the date in the diary, London Games Festival 2017 will run from March 30th to April 9th. The event will kick off with EGX Rezzed at the Tobacco Docks, while the week will also feature the BAFTA Games Awards, which will take place on April 6th. Other events include …
Read More »This Is Pop teams with PETA and The Smiths to develop Meat Is Murder game
Band’s frontman Morrissey describes pro-veganism title as ‘the biggest social crusade of all, as we safeguard the weak and helpless from violent human aggression’
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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