MetaWorld puts players in 10,000 square miles of persistent world
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. Two highly respe…
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
Unity reports shows BRIC’s mobile domination
Brazil, Russia, India and China account for 41 per cent of the world’s mobile installs in Q2 2016
Read More »OPINION: Pokémon Go is no Nintendo game, but it proves its smartphone strategy right
It’s actually a little unfair to discuss Pokmon in relation to Nintendo’s fortunes. For starters, it’s The Pokmon Company – not Nintendo – that operates the brand, while the independent studio Game Freak is the series’ primary developer. Pokmon Go isn’t some triumphant return for the franchise, either. Because it …
Read More »Compulsion: We Happy Few ‘is not like BioShock’
The developer of We Happy Few is desperate to distance its game from BioShock. The title has drawn comparisons with 2K Games’ hit franchise due to its eerie dystopian setting and similar art style. We Happy Few was shown off during Xbox’s E3 press briefing and became one of the …
Read More »AppGameKit Education Bundle helps teachers create coding classes
Educational materials pack and instructional guide now available for free
Read More »Capcom: ‘We should have better communicated what Street Fighter V was going to be’
Publisher Capcom has admitted it had failed to properly inform consumers exactly what they were getting with Street Fighter V. The firm says it has learned from its mistakes, and is now committed to making the fighting game the best in the series. Street Fighter V launched in February, but …
Read More »Playing to Learn: Wibbu’s journey from a frozen flat in the Cotswolds to a thriving edu-games studio
Co-founder Liam McGinley tells Develop about what we can expect from the studio's increasing ambitions, which is currently looking to hire
Read More »Kickstarter games boss bullish despite ‘wobbly year’
The numbers may be down by more than 50 per cent, but Kickstarter games boss Luke Crane is positive about the performance of the crowd-funding platform. The figures – released by Ico Partners – show that just $8.2m was generated on Kickstarter during the first half of 2016, a significant …
Read More »Unity Focus: Brainhold’s Odyssey
Argentinian micro-studio Brainhold hopes to bring the striking visuals, quirky soundscapes and emotional punch of kids’ cartoons and Japanese animation to its debut 2.5D platformer. In their first-ever interview, Martin Ayguavella, Diego Sarmentero and Mauricio Dal Fabbro chart the vivid world of Rex Odyssey
Read More »Fabric Engine 2.3’s ‘Blocks’ opens code to non-technical devs
New feature aims to make complicated presets more accessible to other members of the team
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
Ann Hurley and Gina Jackson OBE are joining the lineup for the Games Growth Summit. …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

MCV/DEVELOP News, events, research and jobs from the games industry
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