The second season of the Rainbow Six Pro League is already underway, with a new $150,000 prize pool up for grabs across the four disciplines. Teams will be competing in one of four competitions, split between the Xbox One and PC, and European and North American regions. At the end …
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[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
LightSpeed Studios announced as sponsor of the Player’s Choice Award – NOW OPEN TO VOTE!
MCV/DEVELOP has announced LightSpeed Studios as the sponsor of a new category at the MCV/DEVELOP Awa…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
[Event news] Develop:Brighton – ustwo announced as first keynote
Develop:Brighton is delighted to reveal the first keynote for this year’s event: ustwo’s Maria Sayan…
MCV/DEVELOP Awards – Player’s Choice voting now open
The MCV/DEVELOP Awards return on Thursday, June 18, 2026, heading back to the glorious Royal Lancast…
No Man’s Sky delay prompts death threats for Hello Games
Sean Murray confirms threats via Twitter as game is pushed back to August
Read More »Former Lionhead devs launching Fable card game on Kickstarter
Though Fable studio Lionhead has been closed, the iconic RPG franchise is not dead yet. As reported by IGN, the developer was secretly developing a free-to-play Fable digital card game called Fable Fortune. The firm had been working on this for 18 months before the studio was shut. Now that …
Read More »Starbreeze acquires full franchise rights to Payday
Swedish studio will control series futures, but a third of revenues for Payday 3 will go to 505 Games
Read More »Starbreeze buys Payday rights from 505, scraps microtransactions
Payday 2’s controversial microtransactions have been scrapped as part of a deal that sees developer Starbreeze assume complete control of the franchise. The Swedish studio has said that it has acquired the full rights to the game from 505, which itself acquired a financial stake in the developer in early …
Read More »No Man’s Sky delay confirmed, leading to death threats for developer
The MD of UK developer Hello Games has revealed that he has received death threats following the confirmation that No Man’s Sky has been delayed until August. The game will now arrive in the UK on August 12th, two days after it rolls out in the rest of Europe on …
Read More »Overwatch shoots straight to No.1, is Blizzard’s fastest selling console title
Blizzard’s new IP Overwatch debuts at the top spot in the UK. The shooter is the publisher’s fastest-selling console game to yet. 47 per cent of physical sales were for PlayStation 4; 36 per cent for Xbox and a sizeable 18 per cent of sales were for PC. Uncharted 4: …
Read More »Twitch unveils new Clips feature to challenge Oddshot
Twitch has announced Clips; a new feature that allows viewers to save 30 second video clips from any live stream. When something amazing happens on stream, all users have to do is press the Clip button, this will save the previous 25 seconds of the stream along with the next …
Read More »ELEAGUE debuts on TBS, brings in over 500,000 viewers
ELEAGUE, the $1.4 million Counter-Strike: Global Offensive competition, hit US TV network TBS for the first time on Friday and averaged 509,000 total viewers. According to ELEAGUE’S official stats, the show was the second most discussed program of the night on Twitter, with over 710 million impressions on the social …
Read More »SuperData: $6.2bn generated from digital game sales in April
Digital game sales around the world rose by five per cents, reaching $6.2bn according to research firm SuperData. The company says that digital console saw the fastest growth, with a 23 per cent spike in revenue year-on-year. Meanwhile, audience rose 15 per cent. Mobile, MMO and PC games also saw …
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
AAA development used to have rough predictability. You staffed up, you shipped, you staffed down, and you kept rolling. It wasn’t always stable, but teams could stay together long enough to build momentum.
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[Industry news] XDS 2026 Insights Report is now live
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MCV/DEVELOP #1007 is HERE!
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The hidden costs of self-publishing on consoles
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is …
Read More » -
Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025
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MCV/DEVELOP’s 30 Under 30 2024

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