Coding your game is only one step on the long journey to release – and just part of the final cost. In order to help trim down your budget, Develop presents some of the (literally) priceless tools, from editing audio and assets to capturing press assets, that you may not have considered using
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[Event news] gamescom dev announces opening keynote by Amir Satvat and first program highlights
gamescom dev has announced the first major program highlights for its 2026 edition, including an ope…
[Industry news] New TIGA Board Reinforces Commitment to Championing the UK Games Industry
TIGA, the trade association representing the UK video games industry, has announced the appointment …
[Industry news] G2 and PUBG MOBILE announce partnership
Today, G2, one of the world’s leading entertainment and esports brands, and PUBG MOBILE Esports, are…
[Event news] GAMES MEETS MUSIC 2027 — SUPER EARLY BIRD TICKETS NOW ON SALE
Games meets Music returns to London on Thursday 15 April 2027. One day, one track, featuring the peo…
[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power o…
Star Trek Online sets coordinates for next-gen
Star Trek Online is boldly going where no other Roddenberry-influenced MMO has gone before – PS4 and Xbox One. Having spent six years seeking out new life and new civilisations on PC, the now free-to-play title is going to try its luck on next-gen hardware. It brings with it some …
Read More »The Foundry appoints new chief customer officer
Former Industrial Light & Magic exec Jody Madden promoted to new role
Read More »‘When the industry you’re in takes a hit, it’s important to come together’: Devs react to UK studio closures
Evolution and Lionhead’s collapses have shaken the UK sector, but also led major studios to offer help
Read More »What did we learn at Interface 2016?
Following MCV and Develop’s third Interface event, we round up the biggest learnings from our schedule of speakers and panels. 1. ‘A great Kickstarter is 50 per cent having a great idea and50 per cent being able to convince people you can finish it’ This year’s Interface kicked off with …
Read More »Unity Focus: Overcoming VR design quirks in Job Simulator
CEO Alex Schwartz explains how Owlchemy Labs made the tedious terrific
Read More »Overwatch beta sees 9.7m players
A record-breaking number of gamers played the beta for Blizzard’s upcoming release Overwatch. Over9.7m consumers tried the team shooter, making it Blizzard’s biggest ever beta. Not only that – 4.9bn minutes of gameplay (more than 81m hours) were played. Comparing this to the performance of other betas – over nine …
Read More »Six more universities bolster Crytek’s VR First programme
UK’s University College London and Manchester Metropolitan University among new locations to establish dedicated virtual reality labs
Read More »MCV Jobs Weekly: New biz dev manager for Curve
Vega joins from PlayJam, Innogames hires head of PR and Climax scores new art director. Curve Digital appoints new business dev manager John Vega has joined the London-based publisher as business development manager. Vega previously held various positions at games network PlayJam: he began as a QA and integration analyst …
Read More »Tensions over gay and black characters drove increased diversity in Fable 2
An extensive and excellent report on Eurogamer has shed light on what it was like to work at Lionhead. Among the dozens of fascinating snippets it reveals (including that Microsoft had several offers for the studio prior to deciding it would be closed – a fact MCV knows to be …
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[Industry news] Games Industry Fatigue: 80% of Mobile Developers say engagement strategies lack innovation for growth
80% of mobile game developers believe that the industry’s engagement and retention strategies are going stale, according to a new, in-depth survey of 195 mobile gaming industry leaders.
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[Industry news] Amiqus Business Manager Liz Prince recognised with MBE
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
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[Industry news] New Report From G2A and Juniper Research Predicts “Trust Advantage” as the Next Growth Driver in Global Digital Commerce
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EXPO GAMERS 2026: Europe’s Premier Gamedev Summit Finalizes Executive Program
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[Industry news] PlanetPlay and UNICEF unite gamers for global impact
PlanetPlay (www.planetplay.com), the award-winning not-for-profit platform that channels the power of games into real-world impact, has teamed up with UNICEF (www.unicef.org) to engage gamers worldwide in support of children.
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Alan Boswell Group announced as sponsors at MCV/DEVELOP Awards
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Keywords Studios announced as sponsors of the Major Publisher of the Year Award at MCV/DEVELOP Awards
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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MCV/DEVELOP #1007 is HERE!

MCV/DEVELOP News, events, research and jobs from the games industry
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