Former president Leslie Benzies claims he was forced out of the Grand Theft Auto developer after 15 years
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[Event news] Leading Games Industry Entrepreneur Chris van der Kuyl CBE Joins the Games Growth Summit
Chris van der Kuyl CBE has been announced as the latest speaker to join the Games Growth Summit, bri…
Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026. …
[Event news] Games Aid Charity Poker Tournament at Develop: Brighton 2026
Come and join 70 of your industry peers for some good old-fashioned Texas Hold 'Em fun. Bask in the …
[Event news] Indie Showcase submissions open
The Indie Showcase is an opportunity for indie game developers to get their new game seen & experien…
MCV/DEVELOP #1007 is HERE!
Hi – Matt here. I’m very excited to let you know that MCV/DEVELOP #1007 is now available…
Rockstar and GTA V lead designer Leslie Benzies begin messy $150m divorce
The lead designer of Grand Theft Auto is suing Rockstar and Take-Two for $150m. Leslie Benzies has accused the US publishing giant and its Rockstar subsidiary of not paying him his royalties following the smash hit success of GTA V. Meanwhile, Take-Two has filed a countersuit over a ‘breach of …
Read More »Playing it safe: The challenges of testing ‘presence’ in VR
A key challenge posed by VR for game developers – and for testing labs – is ensuring that ‘presence’ is delivered for the end user. And of course, ensuring health and safety issues are addressed. Julian Mower, head of Testronic’s new VR Testing Lab offers his thoughts
Read More »Suda 51’s Let It Die is still alive
Nearly two years on from the last we heard of it, Grasshopper Manufacture has confirmed that PS4 exclusive Let It Die is still in development. The free-to-play title, which will be funded by microtransactions, is on track for a release in 2016. Players will compete against AI opponents whose behaviour …
Read More »Oculus Rift customers see pre-orders pushed back as far as August
The troubled launch of the Oculus Rift VR headset shows no sign of improving. Polygon reports that a number of customers have now been informed that their pre-orders have been pushed back significantly, in some cases to as far away as June – that’s three months after the headset’s official …
Read More »Margin Makers: Guide to Dark Souls merchandise
Dark Souls III hits shelves today for PlayStation 4, Xbox One and PC. It is surrounded by a fair amount of hype, expectation and related merchandise, including a 300 Prestige Edition and much more affordable products such as mugs and comic books. These items should be popular as the Dark …
Read More »Interview: What to expect from Gamescom 2016
Following a record-breaking Gamescom 2015, MCV speaks to the event’s project manager Tim Endres about what we can expect from this year’s Cologne-based trade show. This is the eighth Gamescom. How would you evaluate the show’s performance so far?Gamescom is a real success story. Since taking place in Cologne in …
Read More »Climax Studios opens New Zealand studio
New outfit will focus on augmented reality projects
Read More »How Portal and Unreal Tournament solved VR’s movement problem
HTC Vive launch title Budget Cuts is one of virtual reality’s most versatile experiences yet, requiring players to shoot, throw, duck and crawl in order to sneak past an army of murderous robots. Develop caught up with Neat Corp’s Joachim Holmér to ask why he threw virtual knives at a wall for a day and find out why stealth is the perfect fit for VR
Read More »The number of games released on Steam doubled in 2015
A new survey has fortified the perception of a growing saturation of games on Steam. According to EEDAR, nearly 3,500 retail and digital titles came to Steam in 2015 – more than twice the 1,500 launched in 2014. This was itself nearly triple the roughly 500 titles released in 2013, …
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[Industry news] Games Industry Shows Signs of Rebalancing as Workforce and Studios Adapt to Changing Market Conditions, Skillsearch Report Finds
The global games and immersive technology industry is moving into a new phase of adjustment, as professionals and studios respond to the lasting impact of recent market changes while adapting to new technologies and evolving expectations.
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
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[Event News] Games Growth Summit adds to speaker line-up with two more veterans
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[Guest post] Chris Rowe: Co-Dev Without the Culture Clash
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[Industry news] XDS 2026 Insights Report is now live
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Code Wizards announced as key sponsor of MCV/DEVELOP Awards 2026
MCV/DEVELOP has announced Code Wizards as a key sponsor at the MCV/DEVELOP Awards 2026.
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MCV/DEVELOP #1007 is HERE!
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Games Growth Summit Announces First Speakers for 6th Annual Event – 4th June
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Games industry veteran Matt Broughton announced as new Editor of MCV/DEVELOP
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MCV/DEVELOP’s 30 Under 30 2025

MCV/DEVELOP News, events, research and jobs from the games industry

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