"Games have an incredible power to bring people together, which is something we need now more than ever."
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Freedom to create – Why Toadman Interactive chose Improbable Multiplayer Services
Toadman Interactive uses Improbable Multiplayer Services (IMS) to free its studios to work on what matters most – creating great content. [created in association with Imporbable]
Read More »[From the industry] Former Harmonix and Valve Developers Launch ToneStone to Give Everyone The Power To Create Music
“We want anyone to be able to express themselves through music, to collaborate, and to share their music"
Read More »Top executives at EA-owned Glu Mobile will be moving on this month
Nick Earl, CEO, and Eric Ludwig, COO, will be parting ways with the recently acquired company
Read More »Q2 console sales data – Xbox up on Q1, Switch down year-on-year
All current consoles are selling well, though limited stock is still a key factor for most
Read More »It’s your final chance to nominate your champions for September’s IRL awards!
The nominations deadline for the IRL Awards at 1pm THIS FRIDAY. So be sure to nominate your champions from the last 18 months and get them the recognition they deserve!
Read More »Unity to acquire Parsec for $320m
Unity has announced its plans to acquire remote desktop tool Parsec for $320m – its biggest acquisition to date.
Read More »Ukie, ISFE and Playing for the Planet team up for Green Games Summit to tackle climate change in games
"It will be the first time that international games companies of all sizes can come together to discover how they can make a positive impact on the climate crisis"
Read More »GameMaker Studio simplifies pricing and provides unlimited free access up to publishing
All console specific editions are rolled into a single cross-platform Enterprise version
Read More »Amiga A500 Mini announced from Retro Games includes Team17 classic titles
Device to be launched next year with distribution from Koch Media
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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