"Valve is much better positioned than others to enter this market"
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[Event News] VIVA! Games Marketing returns to tackle the biggest challenges facing games marketers
What does AI mean for games discoverability? Do creator marketing strategies still work? How can dev…
[Guest Post] GTA VI : The Tipping Point For A New Normal
Cormac Moylan, CMO at Loaded, argues that GTA VI could become the release that finally makes gaming’…
MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the s…
[Guest post] What Japan’s gamers can teach the rest of the games industry
By Berkley Egenes, Chief Marketing & Growth Officer at Xsolla, and Faisal Kazim, Games Commissioner …
[Industry news] The Games Forum Roma: Bringing Together Video Games, Academia, Culture & Industry
Two days this autumn will be dedicated to bringing together communities that too often discuss the f…
Valve reveals the Steam Deck, a £349 handheld gaming PC
The portable device will launch this December, at a £349 price point.
Read More »Mod Mode – a legal view on mods and your game
"Modding can present some thorny legal issues which developers heading down this path should bear in mind"
Read More »Netflix hires EA veteran to head up gaming development – so what’s the plan?
Like Google, Netflix has the cash to throw at such an effort, unlike Google it already has 210m eyeballs pointed straight at TVs
Read More »Avoid the mounting costs of multiplayer games with hybrid cloud
“While relying on the cloud might eat up your budget, relying on bare metal alone might not allow a studio to scale up fast enough if a game becomes popular.” [In association with Improbable]
Read More »Xbox Family Settings App introduces spending controls
"One of the top pieces of feedback we've received from parents about the Xbox Family Settings app is to include options to track and manage kids' spending"
Read More »Green Game Jam 2021 winners announced
The winners of the 2021 Green Game Jam, organised by the UN-facilitated Playing for the Planet Alliance, have been announced.
Read More »Northgard developer Shiro Games launches new publishing label
“The team at Shiro is proud of what we’ve built over the years and are driven to apply that collective knowledge and experience to lifting up other talented independent studios"
Read More »Stadia to offer a 85/15 revenue split for game sales up to a $3m threshold
"Expanding on the opportunities that developers have to generate revenue opens up more opportunities for player engagement and content creation, which ends up benefitting our community."
Read More »Sumo Group expands in Canada with the launch of Timbre Games
Timbre Games is Sumo's second studio in Canada, and its 14th overall, with the Group now employing over 1100 people across three continents.
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[Industry news] Music+Sound Awards Reveal 2026’s Finalists
The Music+Sound Awards have announced the finalists for 2026, globally celebrating the composers, sound designers and wider creative talent whose work is shaping music and sound in gaming.
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[Guest post] Beyond the Disc: Why the Format Debate is Really About Consumer Choice
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[Industry news] Fireshine Games Expands Its Successful Portfolio with the Acquisition of Danish Developer Fair Games and Their Multimillion-Selling Game Necesse
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[Guest post] Keep Game Concept Motion Separate from Gameplay Footage
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[Guest Post] GTA VI : The Tipping Point For A New Normal
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MCV/DEVELOP’s 30 Under 30 – 2026
Nominations are now being accepted for the 2026 MCV/DEVELOP "30 Under 30", which will be given the spotlight as part of MCV/DEVELOP #1012, appearing Jan 2027.
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Finalists announced for the Women In Games Awards 2026
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[Event news] Electric Square announced as sponsor of Outstanding Achievement Award category at Women in Games Awards 2026
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[Event news] Screen Burn to sponsor the Development Impact Award at the MCV/DEVELOP Women in Games Awards
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[Event news] Fenris Creations announced as sponsor of Rising Star category at Women in Games Awards 2026

MCV/DEVELOP News, events, research and jobs from the games industry
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